Frederick Trollope, Male Human [Permalink]
Personal [hide]
Description: A 6'1" eastern man, he is typically in his Miller uniform. With a patchy brown beard and wild brown hair. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: The child of eastern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He tends to his Miller job now, and dutifully fulfills any obligations he has.
Motivation: Sabotage a competitor.
Flaws: Ugly, Disease. Bonds: Job, Has a crush, Immigrant. Occupation: Miller
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
Possessions: 300 gp.
Clerebold Winthrop, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a simple black robe with yellow stripes complete with hood. His golden hair is singed and shortened. He wears large thick round spectacles.
Personality: He can speak with the recently deceased. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. While studying, he fell in love. They married and had a daughter. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and wishes to resurrect an old love
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Military, In love. Occupation: Seamstress
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'10") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 77 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 18 (+4) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 12000 sp. Alexandrite (1000 gp). Sardonyx (30 gp). Black pearl (1000 gp).
Wymar Barlow, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'11" has a big stupid grin on his face most of the time. He tends to wear a large pastel jacket. He has shaved his head bald. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He receives visions of the future at random moments
History: He was born in a small forest village. Over the years he perfected his riding and shooting skills. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: He loathes his own lifestyle; and to protect his home
Ideals: Justice, Gifted. Flaws: Depressed. Bonds: Nature, Guardian. Occupation: Bounty Hunter
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 8
Hit Points 17 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 12 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +1 / 2d6-2, Grapple +1
Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.
Bertram Hailey, Male Human [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He has a slight overbite and is overall scrawny. He has styled his silver hair well, parting it to the left. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: His tongue was cut out and he uses sign language. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born to a poor family in the city he treasured whatever gifts he got. From there he went from mercenary job to mercenary job. During his travels, Bertram and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bertram discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Bertram fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is terrified, and will act out of fear; and to reunite with his old friends
Flaws: Ugly, Disease, Fearful. Bonds: Poor, Adventurer. Occupation: Sailor
Voice: Low and grunting
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 34 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 18 (+4) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Chain shirt. 1 Half-Plate. 1 Darkwood Shield.
William Kinsley, Male Human [Permalink]
Personal [hide]
Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his ceremonial dagger. He has moderate length red hair. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.
History: He was born the only child of a wealthy merchant. Through the years after William was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. William's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Retire the richest man in the west; and he's repulsed by the pc
Ideals: Justice, Entrepeneur. Flaws: Ugly, Antagonistic. Occupation: Barkeep
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 80 pp. Golden yellow topaz (600 gp). Malachite (8 gp). Black pearl (600 gp).
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