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NPC Generator

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Advanced [show]


Don Hailey, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears rags and sports a simple walking cane. His brown hair and beard is wavy and long. He has green eyes.

Personality: He is witty, but his monotone delivery comes off as unnerving He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a island tribe. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Joker. Flaws: Ugly, Shy. Bonds: Poor, Nature, Adventurer. Occupation: Miner

Voice: Prounounces S like Z

Attributes [hide]

Don Hailey, Male Human Aristocrat 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)9 (-1) 12 (+1)15 (+2)
Skills History +1, Nature +1
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp. Pink pearl (80 gp). Jade (80 gp).


Social Check DCs


Gunter Brandon, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears a faded coat and loose pants complete with deerstalker hat, and his gloved hand is found clutching a hammer. He is bald on top and has large red tufts of hair around his ears. He wears an eyepatch.

Personality: Calm and collected, he is a well trained Ruler. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now mingles about in high society.

Motivation: Further expansion of business.

Flaws: Ugly, PTSD. Bonds: Job, Rich, Slave. Occupation: Ruler

Voice: High pitched and raspy

Attributes [hide]

Gunter Brandon, Male Human Fighter 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 29 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)11 (+0) 9 (-1)16 (+3)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: Obsidian (15 gp).


Social Check DCs


Percival Ashley, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears an entirely green suit with yellow socks and a vest with buckled shoes. His long silver hair reaches down to his waist. His amber eyes have a joyful gleam in them most of the time.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born at the edge of vast mountains. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC; and he is terrified, and will act out of fear

Ideals: Athletic. Flaws: Antagonistic, Fearful, Insane. Bonds: Nature. Occupation: Bather

Voice: Relaxed voice

Attributes [hide]

Percival Ashley, Male Human Adept 5
Medium (5'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 15 (+2)15 (+2) 9 (-1)14 (+2)
Skills Nature +5, Stealth +2
Senses Passive Perception 9
Languages Common, Celestial, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1 Minor magic item.


Social Check DCs


Robert Yorke, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Animals are drawn to him, and he is able to talk to them.

History: He comes from a rich southern family. He was an apprentice working in his father's forge. He inherited the family business which he has now maintained for 15 years.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Server

Voice: Sounds elderly

Attributes [hide]

Robert Yorke, Male Human Fighter 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)14 (+2) 5 (-3)10 (+0)
Skills Animal Handling -1, Sleight of Hand +4
Senses Passive Perception 7
Languages Common, Infernal, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 33000 sp. Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Solomon Harper, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is generally well dressed albeit a few years behind the times. He has silver hair. His eyes, though not visible through his cowl, are blue.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father was a soldier and died while he was still young. Solomon was left his father's suit of armor and trained in its use and care. He became a Layabout soon after.

Motivation: Marry his sister to traveling adventurers; and he wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Attractive, Job, Family, Military. Occupation: Layabout

Voice: Relaxed voice

Attributes [hide]

Solomon Harper, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 10 (+0)13 (+1) 15 (+2)14 (+2)
Skills Athletics +2, History +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 41000 sp. Amber (80 gp). Golden yellow topaz (1100 gp). Violet garnet (1100 gp).


Social Check DCs

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