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Advanced [show]


Patrick Deighton, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a long, white cloak, he is not a threatening figure. He has no hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Farmer father left him crippled. He has never given up on his music dream.

Motivation: Find a way to reverse the transformation of his brother; and an old rival family wants him found

Ideals: Artistic. Flaws: Ugly, Antagonistic, Disease, Insomniac. Bonds: Family. Occupation: Bather

Voice: Scottish accent

Attributes [hide]

Patrick Deighton, Male Human Adept 6
Medium (5'10") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)13 (+1) 11 (+0)10 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Kyle Carlton, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears violet robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hand crossbow, but if one is not available he will default to his glaive. His red hair is lengthy. His fierce amber eyes like to dwell on things.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his 15th year, his parents were killed by a dire rats raid, leaving Kyle alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Gifted, Joker. Bonds: Slave, Enemies. Occupation: Butcher

Voice: Forgets to breathe while speaking

Attributes [hide]

Kyle Carlton, Male Human Bard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)6 (-2) 16 (+3)16 (+3)
Skills Athletics +5, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Obsidian (11 gp). Hematite (11 gp). Sard (20 gp).


Social Check DCs


Alex Denholm, Male Human [Permalink]

Personal [hide]

Description: Standing 6'5", this man wears suspenders and green workpants. His shirt is black, and he wears a heavy green leather apron most of the time. His hair is short and brown. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with finding treasure.

History: He was born to loving parents in a slum to the south. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his sister recently and the two have been together since.

Motivation: Regain custody of his son; and he's looking for his big break

Flaws: Insane. Bonds: Attractive, Adventurer, Poor, Family. Occupation: Knight

Voice: French accent

Attributes [hide]

Alex Denholm, Male Human Aristocrat 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 9 (-1)11 (+0)
Skills Performance +2, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: Just what you see.


Social Check DCs


Heward Tinley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears brown cloth garments or leather armor. He has done his best to style his black hair to look like a famous performer. He has gleaming, smiling hazel eyes.

Personality: His tongue was cut out and he uses sign language. He is obsessed with his god.

History: Born in the west to a Bookbinder, Heward learned a great deal about his father's area of expertise. A few years later when the south was not economically sound they moved to his current location. He has achieved small success as a Bookbinder.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new bookbinder responsibilities is difficult

Ideals: Impeccable. Flaws: Disease. Bonds: Religious, Job, Immigrant. Occupation: Bookbinder

Voice: Old thin voice

Attributes [hide]

Heward Tinley, Male Human Expert 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 10 (+0)8 (-1)
Skills Insight +2, Performance +1
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan, Orc
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 9000 cp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Gilbert Barton, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a simple red robe with blue stripes complete with hood. His brown hair is cut jaggedly and amateurishly. His eyes are blue and catlike.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is skeptical of what others tell him and is slow to trust.

History: Gilbert lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the south was not economically sound they moved to his current location. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to unite with his brother

Flaws: Mundane, Shy, Greedy. Bonds: Family, Immigrant. Occupation: Shepherd

Voice: Deep voice with rolling R's

Attributes [hide]

Gilbert Barton, Male Human Adept 8
Medium (6'6") Human, Neutral Good (CR 8)
Armor Class 12
Hit Points 3 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 5 (-3)14 (+2) 11 (+0)10 (+0)
Skills Arcana +5, Stealth +5
Senses Passive Perception 10
Languages Common, Infernal, Elven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 12000 sp. 1 Minor magic item.


Social Check DCs

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