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Advanced [show]


Gerald Pickering, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears grey painted combat armor at almost all times. His hair is red and curly. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Gerald was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Banker work with an outfit from a few towns over. Banker work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has worked as a Banker like his father before him.

Motivation: Balancing his hectic life and new Banker responsibilities is difficult; and to be a assassin again

Ideals: Optimist, Extrovert. Bonds: Attractive, Job. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Gerald Pickering, Male Human Druid 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 10 (+0)17 (+3)
Skills Religion +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Undercommon, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 80 pp. Red spinel (160 gp). Rich purple corundum (1000 gp). Moonstone (30 gp). 1 Minor magic item.


Social Check DCs


Adelard Clinton, Male Human [Permalink]

Personal [hide]

Description: 5'11" and muscular, this western man wears baggy black pantaloons and a tan scarf. His auburn hair is cut short. His eyes are likewise brown. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Adelard was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Wants to work out more often.

Ideals: Athletic, Persistence. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Mayor

Voice: Soft and mumbly

Attributes [hide]

Adelard Clinton, Male Human Wizard 7
Medium (5'11") Human, Chaotic Good (CR 7)
Armor Class 9
Hit Points 22 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 14 (+2)17 (+3)
Skills Insight +5, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d8+0, Ranged +2 / 2d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 50000 cp.


Social Check DCs


Odo Browning, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His golden hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Further he is a bit of a stoner and is frequently out of it.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and he is greedy

Ideals: Athletic. Flaws: Addict. Bonds: Rich, Attractive, Military. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Odo Browning, Male Human Wizard 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 5 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)15 (+2) 18 (+4)11 (+0)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 14
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432000

Possessions: 500 gp.


Social Check DCs


Roger Cumberbatch, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is typically in his Healer uniform. His hair, while still mostly golden, has prominent grey streaks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born in the south, but his parents moved at a very young age to the east. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Healer.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Opinionated, Fighting. Bonds: Job, Immigrant, Rich. Occupation: Healer

Voice: Spits and sputters

Attributes [hide]

Roger Cumberbatch, Male Human Cleric 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 14 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)11 (+0) 15 (+2)8 (-1)
Skills Acrobatics +3, Arcana +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 20 pp. Malachite (11 gp).


Social Check DCs


Gilbert Oakley, Male Human [Permalink]

Personal [hide]

Description: He has the majority of his body covered in plate, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His chestnut hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not believe in violence as a means to an end. He is a dedicated Locksmith but believes his peers are too gung-ho.

History: Gifted from a young age, Gilbert studied abroad. His parents enrolled him in a Aristocrat school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying brother.

Motivation: To reunite with his old friends.

Ideals: Philantrophist, Pacifist, Gifted. Bonds: Attractive. Occupation: Locksmith

Voice: Forgets to breathe while speaking

Attributes [hide]

Gilbert Oakley, Male Human Aristocrat 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 33 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)6 (-2) 7 (-2)5 (-3)
Skills Animal Handling +0, Insight +0
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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