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Advanced [show]


Simon Atterton, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is well dressed, constantly wearing a tan suit, white shirt, and black tie. He keeps his white hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: To prove his worth to the world; and he wants to meet his childhood hero

Flaws: Disease, Impulsive. Bonds: Job, Adventurer, Immigrant. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Simon Atterton, Male Human Sorcerer 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 10 (+0)10 (+0) 11 (+0)9 (-1)
Skills Animal Handling +2, Performance +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 24000 cp. Black pearl (400 gp). 1 Minor magic item.


Social Check DCs


Lewis Kelsey, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He very much looks the part of a Weaver. His hair is silver and curly. He wears a mask on his face.

Personality: He is happy with his job as a Weaver. He turns his eye from what people do, preferring to live and let live. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Gifted from a young age, Lewis studied abroad. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Lewis took refuge in the large cave and found the beat up shortspear and armor he uses now. He ran away from his former home and has been making his living as a Weaver for the past few years.

Motivation: Human compassion; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Fearful, Racist. Bonds: Job, Nature. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Lewis Kelsey, Male Human Warrior 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3

Possessions: Deep blue spinel (1100 gp).


Social Check DCs


Patrick Windsor, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple blue robe with violet stripes complete with hood. He wears a small hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are amber.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: A powerful necromancer made him what he is. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: He has passion for adventuring and risk.

Flaws: Antagonistic. Bonds: Family, Mentor, Adventurer. Occupation: Butcher

Voice: Pronounces O like U

Attributes [hide]

Patrick Windsor, Male Human Wizard 4
Medium (6'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills History +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 600 gp. Chrysoprase (20 gp). Blue quartz (9 gp). Peridot (20 gp). Amethyst (50 gp). 1 Minor magic item.


Social Check DCs


Hubert Chatham, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society and is in decent physical shape. He has wavy blonde hair. His face is scarred and worn.

Personality: He will rave to anyone who will listen. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Hubert lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.

Motivation: An old rival family wants him found.

Flaws: Ugly, Insane. Bonds: Rich, Slave, Family. Occupation: Carter

Voice: Slow speaker

Attributes [hide]

Hubert Chatham, Male Human Paladin 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 13 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 5 (-3)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Auran, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Red garnet (50 gp). Jet (50 gp). 1 Minor magic item.


Social Check DCs


Richard Vance, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many green ritualistic tattoos. He is generally shirtless and showing off his tattooed chest. His red hair is matted, messy, and big. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Richard was born the youngest of three triplets. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and to get a good night's sleep

Ideals: Impeccable. Flaws: Ugly, Insomniac. Bonds: In love, Family, Military. Occupation: Cook

Voice: Stutters

Attributes [hide]

Richard Vance, Male Human Barbarian 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 37 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 17 (+3)12 (+1) 8 (-1)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp. 2 Acid flasks.


Social Check DCs

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