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Advanced [show]


Godfrey Chatham, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man dresses well, wearing black shirts, loose pants, and blazers most of the time. His hair is short and black. His eyes are green and catlike.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Godfrey took refuge in the ruined castle and found the beat up halberd and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants to meet his childhood hero.

Ideals: Disciplined. Bonds: Attractive, Adventurer, Rich, Nature. Occupation: Sailor

Voice: Sensual and smooth

Attributes [hide]

Godfrey Chatham, Male Human Fighter 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)13 (+1) 16 (+3)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 13000 cp. 1 Masterwork Thieves’ tools. 1 Bullseye lantern. 1 Silk rope.


Social Check DCs


Theobald Ogden, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Doctor. His hair is golden and curly. He tend to wears goggles to shield his eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He always tries to repair and not replace. It was this mentality that drove him into the Doctor business.

History: Sold as a small child to a brothel owner, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He is unsatisfied with his job; and to be a architect again

Ideals: Philantrophist, Persistence. Bonds: Job, Mentor, Attractive. Occupation: Doctor

Voice: Squeaky

Attributes [hide]

Theobald Ogden, Male Human Sorcerer 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)11 (+0) 17 (+3)13 (+1)
Skills Animal Handling +6, Intimidation +4
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 2000 sp. Violet garnet (1600 gp).


Social Check DCs


Hunter Wedgwood, Male Human [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He has a moderate pudge and is not very fit. His hair, while still mostly auburn, has prominent grey streaks. His blue eyes dart from person to person to random spaces in the air.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Hunter was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Philantrophist. Flaws: Greedy, Antagonistic. Bonds: Poor. Occupation: Architect

Voice: Low and grunting

Attributes [hide]

Hunter Wedgwood, Male Human Expert 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 16 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)10 (+0) 12 (+1)13 (+1)
Skills Persuasion +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 400 gp. Deep blue spinel (1500 gp). Golden yellow topaz (1500 gp). Moonstone (80 gp). Pink pearl (90 gp).


Social Check DCs


Hubert Leighton, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear tan pants and tee shirts. He sports a long auburn beard, and similarly colored long hair. His gray eyes lackadaisically let the world flow into them.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He served in the navy to pay for his family's outstanding loans. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has since lost track of the people in his past.

Motivation: A deep hatred of drow; and his name or reputation has been wronged in the past by drow, and he desires to right it

Ideals: Optimist. Flaws: Shy. Bonds: Military, Family, Enemies. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Hubert Leighton, Male Human Monk 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 10 (+0)13 (+1) 10 (+0)13 (+1)
Skills Persuasion +4, Religion +4
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 500 gp. Embroidered and bejeweled glove (1000 gp). Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).


Social Check DCs


Aldous Tyndall, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit. He carries with him a set of maces on his belt, each one with a jet on the hilt. His hair is cut close to his head. His hazel eyes are passionate and lively.

Personality: He exudes charisma. He is a tour de force of persuasion. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: From birth he was tutored by a cruel and relentless mentor. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aldous fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it.

Ideals: Fighting. Flaws: Impulsive. Bonds: Attractive, Mentor, Debt. Occupation: Cartwright

Voice: Deep voice with rolling R's

Attributes [hide]

Aldous Tyndall, Male Human Expert 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 49 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +3

Possessions: 160 pp.


Social Check DCs

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