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NPC Generator

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Advanced [show]


Thomas Walpole, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with green lining and desert motifs. His brown hair is kept up in a ponytail inside a broad hat. His eyes are amber and he is always smoking a pipe.

Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.

History: He was born in the west. A gifted student he started as a Apothecary, but he got bored and became a Sailor. He has set out to sabotage the competition.

Motivation: He is unsatisfied with his job; and sabotage a competitor

Ideals: Athletic, Joker, Gifted. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Thomas Walpole, Male Human Barbarian 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 48 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 16 (+3)8 (-1) 11 (+0)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 300 gp.


Social Check DCs


Aldous Tickle, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears dull red sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed whip, just in case. He is tall, broad shouldered and powerfully built. His silver hair is drawn into a tight pony tail with a rose scrunchie. His thin eyebrows rest above his beady brown eyes.

Personality: Overbrimming with self-confidence, Aldous isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Aldous was born in the north. At a young age he loved to build and create. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better world.

Motivation: Obtaining odd cultural Human artifacts is his passion; and he has a crush on the local mayor

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Fletcher

Voice: Old Prospector

Attributes [hide]

Aldous Tickle, Male Human Fighter 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 40 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 18 (+4)15 (+2) 15 (+2)16 (+3)
Skills Arcana +4, Intimidation +5
Senses Passive Perception 12
Languages Common, Draconic, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2

Possessions: 7000 cp. Blue quartz (7 gp).


Social Check DCs


Trey Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. His red hair is matted, messy, and big. He is baby faced.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born to loving parents in a slum to the west. A few years later when the south was not economically sound they moved to his current location. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Blacksmith, and he later adopted a second son.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family.

Ideals: Impeccable. Flaws: Ugly. Bonds: Family, Poor, Immigrant. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Trey Marlowe, Male Human Wizard 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 14 (+2)16 (+3) 15 (+2)9 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 12
Languages Common, Auran, Halfling, Sylvan
Attacks Melee +5 / 1d10+3, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134320000

Possessions: 12000 cp. Eye agate (9 gp). Zircon (50 gp). 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gilbert Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is white, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He always tries to repair and not replace. It was this mentality that drove him into the Spice Merchant business.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He's repulsed by the PC; and money/treasure

Ideals: Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich, Military. Occupation: Spice Merchant

Voice: Rolls R's

Attributes [hide]

Gilbert Altham, Male Human Druid 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 12 (+1)12 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Survival +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Geoffrey Reed, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a black cloak and cross-gartered tan stockings. His brown hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He is business-like. He takes instructions and follows them to the letter. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: From birth he was tutored by a cruel and relentless mentor. He moved from fad to fad and when he turned 15 he discovered music. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Ideals: Professionalism, Artistic. Bonds: Attractive, Rich, Mentor. Occupation: Sage

Voice: Irish accent

Attributes [hide]

Geoffrey Reed, Male Human Ranger 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)11 (+0) 8 (-1)9 (-1)
Skills Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 20000 cp. 4 Holy water. 4 Holy water.


Social Check DCs

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