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Advanced [show]


Simon Cason, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright violet suits and hats, and he perpetually has his pickaxe ready. His tied-back hair is black. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a Sculptor first and foremost. He believes firmly that knowledge should be universal. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature pickaxe.

Motivation: He feels kind of lost in life; and he desires power and/or immortality

Ideals: Fighting, Impeccable. Flaws: Depressed. Bonds: Job, Nature, Adventurer. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Simon Cason, Male Human Warrior 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 14 (+2)14 (+2)
Skills Nature +3, Stealth +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 2 Holy water. 2 Tanglefoot bags. 2 Thunderstones.


Social Check DCs


Raymond Graeme, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears rags and sports a simple walking cane, and is pretty ugly. His tied-back hair is blonde. He is baby faced.

Personality: He hates Humans with a passion. As such he is filled with self loathing. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a island tribe. When Raymond reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Since then, he has sought to make the best of life.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Racist. Bonds: Poor, Nature, Military. Occupation: Map Maker

Voice: Shortens vowels

Attributes [hide]

Raymond Graeme, Male Human Monk 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)6 (-2) 12 (+1)11 (+0)
Skills Nature +1, Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: 50 pp.


Social Check DCs


Cory Presley, Male Human [Permalink]

Personal [hide]

Description: He wears a weathered and beat up set of banded mail beneath an oversized red coat. He has wavy chestnut hair. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His parents moved while he was still in utero so he is the first generation to be born here. Cory was born on a far western forest where he grew up under the tutelage of his mother, an expert Mercenary. He left for the west, certain he would find work there.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Passionate. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Mercenary

Voice: Smooth and feminine

Attributes [hide]

Cory Presley, Male Human Rogue 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 8 (-1)16 (+3) 11 (+0)17 (+3)
Skills Acrobatics +6, Athletics +6
Senses Passive Perception 10
Languages Common, Goblin, Terran, Sylvan
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +6

Possessions: Fire opal (1500 gp). Zircon (60 gp). Alexandrite (700 gp). Rock crystal (60 gp).


Social Check DCs


Don Dryden, Male Human [Permalink]

Personal [hide]

Description: He wears just a green suit, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'3" when asserting himself. His silver hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He has a massive crush on the younger sibling of the Painter who has hired him part-time. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Don and his spouse have recently divorced.

Motivation: He wants to get laid; and he has a crush on the local navigator

Flaws: Ugly, Antagonistic. Bonds: Has a crush. Occupation: Painter

Voice: American accent

Attributes [hide]

Don Dryden, Male Human Sorcerer 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 12 (+1)16 (+3) 16 (+3)13 (+1)
Skills Investigation +5, Stealth +3
Senses Passive Perception 13
Languages Common, Goblin, Undercommon, Halfling
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136630000

Possessions: 35000 sp. 1 Minor magic item.


Social Check DCs


Tim Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is constantly adorned with expensive silk clothing, often dyed in bright grey and white, and wears rings and necklaces with large, colorful gems. With a patchy brown beard and wild brown hair. He has several tiny topaz earrings on each ear.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born into a rich family. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is terrified, and will act out of fear; and he has passion for adventuring and risk

Ideals: Logical. Flaws: Shy, Fearful. Bonds: Rich, Attractive, Adventurer. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Tim Winthrop, Male Human Adept 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 100 gp. 1 Masterwork Common Melee.


Social Check DCs

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