Adam Willoughby, Male Human [Permalink]
Personal [hide]
Description: Standing 5'7", this man wears a green coat over a white low-cut shirt, and a wide-brimmed hat upon his head. He has wavy red hair. His eyes are brown and beady.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He invites people to come help in his community garden.
History: He was born several months after his mother was called into army service. Through the years after Adam was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Adam's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.
Motivation: He's repulsed by the PC.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic, Insomniac. Bonds: Military. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
Possessions: Just what you see.
Gilbert Hailey, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'1" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right leg appears badly burned and disfigured. He wears his hair in dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born in the east. He was an apprentice working in his mother's forge. He now owns his own business.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 6 (-2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 4000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
Nicholas Berkeley, Male Human [Permalink]
Personal [hide]
Description: A plain young-adult man, he does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his blonde hair in a flapper bob. His violet eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a bit of a xeno-phobe, disliking non-Humans.
History: He comes from a rich western family. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Optimist. Flaws: Racist. Bonds: Rich. Occupation: Gardener
Voice: Gruff and masculine
Attributes [hide]
Medium (5'9") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 35 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 |
Possessions: 30000 cp.
Shane Byron, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He tends to wear a large tan jacket. His auburn hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He misses his home and complains about the freezing weather, even in summer.
History: Shane was born in the north. At a young age he loved to build and create. When Shane reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.
Motivation: He wants nothing more than to rejoin the army; and money/treasure
Ideals: Athletic, Persistence. Bonds: Attractive, Immigrant, Military. Occupation: Bounty Hunter
Voice: Sore throat, cough
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 70 (7d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +3
Possessions: 200 gp.
Godfrey Palomarez, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many yellow ritualistic tattoos. He wears a green shirt with thin yellow vertical stripes and blue pants. His blonde hair, when down, is lengthy. His blue eyes have a joyful gleam in them most of the time.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.
History: When he was but 6 years old his parents immigrated from the east. Godfrey was born on a far eastern island where he grew up under the tutelage of his father, an expert Armorer. He has since lost track of the people in his past.
Motivation: Marry his sister to traveling adventurers.
Ideals: Joker. Bonds: Enemies, Immigrant, Family. Occupation: Armorer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +2
Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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