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NPC Generator

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Advanced [show]


Hunter Acton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear brown tank tops with grey pants. He wears his white hair down. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Overbrimming with self-confidence, Hunter isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is obsessed with his god.

History: Hunter was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He has achieved small success as a Fisher.

Motivation: He is unsatisfied with his job; and he feels threatened by others

Ideals: Impeccable. Flaws: Fearful. Bonds: Religious, Job, Rich. Occupation: Fisher

Voice: Ums and uhs a lot

Attributes [hide]

Hunter Acton, Male Human Commoner 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp. 1 Chain shirt.


Social Check DCs


Manfred Barney, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He carries with him a set of warhammers, each one with a emerald on the hilt. He only wears one on his belt and the other on his back. His blonde hair is long and unkept. His hazel eyes peer out from beneath his small black hat.

Personality: He acts crazy and hedonistic. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the east, but his parents moved at a very young age to the west. His mother had invested heavily in several trade routes and wanted him to inherit them. He moves from town to town, unable to find a place to settle.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Ugly, Hedonist. Bonds: Rich, Immigrant, Family. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Manfred Barney, Male Human Commoner 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)12 (+1) 15 (+2)12 (+1)
Skills Arcana +3, Athletics +2
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Hubert Clinton, Male Human [Permalink]

Personal [hide]

Description: 5'5" and muscular, this northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His head has been shaved. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Stoic and calm, he prefers to meditate than take action. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He has had some formal painting training, and achieved minor success. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often.

Ideals: Athletic, Disciplined, Philantrophist, Artistic. Flaws: Ugly. Occupation: Miller

Voice: French accent

Attributes [hide]

Hubert Clinton, Male Human Paladin 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Arcana +3, Athletics +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Minor magic item.


Social Check DCs


Everard Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver hair is cut short with large spiked bangs in the front. This blue eyed easterner is not easily forgotten.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a daughter. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Everard never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Wishes to resurrect an old love.

Ideals: Entrepeneur, Fighting, Athletic. Flaws: Shy. Bonds: In love. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Everard Sheldon, Male Human Druid 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145321000

Possessions: 200 gp.


Social Check DCs


Roger Blankley, Male Human [Permalink]

Personal [hide]

Description: He wears a brown broad hat and brown clothes. He sports a flattop hair cut. He is very pretty but has cold, dead eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He invites people to come help in his community garden.

History: The child of northern immigrants he idolized his father. His father was a soldier and died while he was still young. Roger was left his father's suit of armor and trained in its use and care. He left for the north, certain he would find work there.

Motivation: Expand his business; and he wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Racist. Bonds: Attractive, Immigrant, Military, Job. Occupation: Dilettante

Voice: Sounds elderly

Attributes [hide]

Roger Blankley, Male Human Ranger 8
Medium (5'5") Human, Lawful Good (CR 8)
Armor Class 10
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)5 (-3) 14 (+2)12 (+1)
Skills Animal Handling +5, Investigation +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1600 gp. Sardonyx (60 gp). Golden pearl (90 gp). Amethyst (90 gp). Onyx (60 gp). Jet (90 gp). Chalcedony (60 gp).


Social Check DCs

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