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Advanced [show]


Gunter Sherwood, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is typically in his Fortune-teller uniform. His golden hair, when down, is lengthy. His skin is flawless and his violet eyes scan people very quickly.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: Gunter was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: He is unsatisfied with his job.

Ideals: Justice. Flaws: Sensitive. Bonds: Job, Poor, Attractive. Occupation: Fortune-teller

Voice: Russian accent

Attributes [hide]

Gunter Sherwood, Male Human Adept 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 2 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 6 (-2)13 (+1) 8 (-1)16 (+3)
Skills Deception +5, Medicine +1
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Shane Snape, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is silver and curly. His eyes are a pleasant violet.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He would rather hide behind his crafts than deal with other people.

History: Shane was born with his father's beautiful face. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: He feels kind of lost in life.

Ideals: Artistic. Flaws: Depressed, Shy. Bonds: Attractive. Occupation: Ploughman

Voice: Russian accent

Attributes [hide]

Shane Snape, Male Human Wizard 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)11 (+0) 12 (+1)11 (+0)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 16000 cp. 2 Alchemist’s fire. 2 Acid flasks. 1 Everburning torch.


Social Check DCs


Bertram Bradly, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears brown leather gloves, a brown jacket, and tight pants. He has styled his auburn hair well, parting it to the left. His eyes, though not visible through his cowl, are brown.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Bertram took refuge in the large cave and found the beat up greataxe and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He wants revenge against gnolls; and he seems to be bored by most things

Ideals: Opinionated. Flaws: Mundane, Antagonistic. Bonds: Nature, Enemies. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Bertram Bradly, Male Human Bard 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 20 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)15 (+2) 15 (+2)15 (+2)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Druidic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 19000 cp.


Social Check DCs


Anselm Easton, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his grey robe and has his hand crossbow always slung over his shoulder. Sporting a red mohawk and bushy mustache this man's hair draws a lot of attention. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with music.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.

Motivation: To share knowledge with the world; and he is greedy

Ideals: Joker, Artistic, Logical. Bonds: Military, Rich. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Anselm Easton, Male Human Rogue 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 29 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)11 (+0) 9 (-1)15 (+2)
Skills Intimidation +5, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Gunter Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He has wavy red hair. His hazel eyes have a joyful gleam in them most of the time.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wishes to resurrect an old love

Ideals: Athletic. Flaws: Antagonistic, Forgetful. Bonds: Attractive, In love. Occupation: Carpenter

Voice: German accent

Attributes [hide]

Gunter Bentley, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)14 (+2) 17 (+3)17 (+3)
Skills Intimidation +5, Investigation +4
Senses Passive Perception 13
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: 400 gp.


Social Check DCs

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