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NPC Generator

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Advanced [show]


Randal Dayton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing the road beaten gear of a warrior. His chestnut hair is singed and shortened. His eyes are a pleasant brown.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He believes the world needs to unite to get rid of goblins once and for all.

History: He was raised in a forest tribe. His mother had invested heavily in several trade routes and wanted him to inherit them. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: Money/treasure; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Enemies, Nature, Rich. Occupation: Mortician

Voice: Smooth and feminine

Attributes [hide]

Randal Dayton, Male Human Bard 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 11 (+0)13 (+1) 10 (+0)13 (+1)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123320

Possessions: 500 gp. Violet garnet (200 gp). Pink pearl (40 gp).


Social Check DCs


Ralf Sutton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears very tight pants and wife beaters, though occasionally he sports a red coat. His hair is short and silver. His gray eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born at the edge of vast mountains. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Carter. He has worked as a Carter like his father before him.

Motivation: Wants to open a new tavern.

Ideals: Opinionated. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Carter

Voice: Speaks through clenched teeth

Attributes [hide]

Ralf Sutton, Male Human Cleric 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 11 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 5 (-3)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 400 gp. Red garnet (140 gp). 1 Masterwork Thieves’ tools. 1 Bullseye lantern.


Social Check DCs


Miles Marlee, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair is greasy and uncared for. His eyes are amber and beady.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has all his life been fascinated with poetry.

History: He was born the only child of a wealthy merchant. He has had some formal poetry training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Terse. Bonds: Immigrant. Occupation: Marshal

Voice: Italian accent

Attributes [hide]

Miles Marlee, Male Human Wizard 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 13 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 8 (-1)11 (+0)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 100 gp.


Social Check DCs


Kody Skelton, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a black cloak and cross-gartered grey stockings. His left leg appears badly burned and disfigured. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a minor phobia of water and hates getting wet.

History: He was born in a small island village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. After a long history of fighting, Kody and his spouse have recently divorced.

Motivation: He feels threatened by others; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Nature. Occupation: Carpenter

Voice: Speaks through clenched teeth

Attributes [hide]

Kody Skelton, Male Human Commoner 7
Medium (5'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 18 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)16 (+3) 16 (+3)17 (+3)
Skills Athletics +4, Intimidation +6
Senses Passive Perception 13
Languages Common, Aquan, Dwarven, Goblin
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +6

Possessions: 300 gp. Chalcedony (30 gp). Freshwater pearl (11 gp). Rock crystal (30 gp).


Social Check DCs


Ralf Shirley, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'7". He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His white hair is styled in orderly dreadlocks. His gray eyes lackadaisically let the world flow into them.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not trust anyone and sleeps with one eye open.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. Ralf was born on a far northern mountains where he grew up under the tutelage of his mother, an expert Miner. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a miner and was forced into it by his family

Ideals: Impeccable. Flaws: Antagonistic, Insomniac. Bonds: Rich, Family, Immigrant. Occupation: Miner

Voice: Uses sign language

Attributes [hide]

Ralf Shirley, Male Human Druid 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 9 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)11 (+0) 12 (+1)16 (+3)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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