Cory Copeland, Male Human [Permalink]
Personal [hide]
Description: This man dresses well, typically a more casual-formal manner, and sports empty pouches on his belt. His golden hair is lengthy and is close to two feet long. He has a dull look in his hazel eyes.
Personality: He is a Tanner first and foremost. He believes firmly that knowledge should be universal. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born several months after his mother was called into army service. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He got away from his former life and has fallen to alcoholism.
Motivation: Balancing his hectic life and new Tanner responsibilities is difficult.
Flaws: Addict. Bonds: Attractive, Job, Family, Military. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 43 (4d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 26000 cp. 1 Bullseye lantern. 1 Magnifying glass.
Gilbert Hadlee, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is knotted and matted. His fierce hazel eyes like to dwell on things.
Personality: He is almost excessively polite to everyone, even when angry. He misses his home and complains about the freezing weather, even in summer.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is his passion
Flaws: Shy, Ugly. Bonds: Immigrant, Adventurer, Job. Occupation: Roofer
Voice: Russian accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 10 (+0) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
Possessions: 600 gp.
Simon Langston, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and wears a green cloak and cross-gartered tan stockings. His skin is also unnaturally pale. His hair is cut close to his head. His face is covered beneath a completely black helmet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a small toy that he constantly fidgets with.
History: The child of southern immigrants he idolized his mother. A gifted student he started as a Assassin, but he got bored and became a Actor. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Actor responsibilities is difficult.
Flaws: Ugly, Addict. Bonds: Job, Immigrant. Occupation: Actor
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 44 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 16 (+3) | 5 (-3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 500 gp. 1 Minor magic item.
Ernest Redfield, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'11" and wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt. His left hand appears badly burned and disfigured. His black hair is smooth and relatively long. His eyes are likewise amber. His teeth are yellowed and unaligned.
Personality: He is witty, but his monotone delivery comes off as unnerving Animals are drawn to him, and he is able to talk to them.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was granted druidic powers by his dying brother.
Motivation: He has money and likes to spend it; and he is wracked by social anxiety
Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Engraver
Voice: Low and grunting
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 7
Hit Points 8 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 5 (-3) | 6 (-2) | 9 (-1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d10+0, Ranged -1 / 1d10-3, Grapple +0
Possessions: 200 gp.
Gerald Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: A 5'5" eastern man, he dresses in collared shirts and wears a proper scarf over his head. He sports a flattop hair cut. His eyes are likewise hazel.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Flattery will make him almost putty in your hands.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Human Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has built up a small fortune and can afford his own way.
Motivation: Further expansion of business; and to reunite with his old friends
Flaws: Antagonistic, Selfish. Bonds: Rich, Adventurer, Job. Occupation: Bellfounder
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 17 (7d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 8 (-1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 |
Possessions: 700 gp. Deep blue spinel (1200 gp). Rhodochrosite (4 gp). Onyx (40 gp). Peridot (40 gp).
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