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NPC Generator

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Advanced [show]


John Denholm, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing colorful clothing, dressed as a Servant. He has a very tight haircut. His brown eyes are slightly larger than normal.

Personality: Always inclined to offer people food he seems plenty friendly. He is a bit of a xeno-phobe, disliking non-Humans.

History: His parents moved while he was still in utero so he is the first generation to be born here. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He used his abilities to travel the world and help people.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is wracked by social anxiety

Ideals: Philantrophist. Flaws: Racist, Fearful. Bonds: Immigrant, Debt. Occupation: Servant

Voice: Posh accent

Attributes [hide]

John Denholm, Male Human Warrior 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 50 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 16 (+3)8 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3

Possessions: 4000 sp.


Social Check DCs


Hunter Darlington, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing a long, black cloak. His black hair is heavily combed to the right. His face is scarred and worn.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Hunter was raised in a hard working conservative environment. As a young child he wandered into the woods despite his mother's warnings against it. Afterwards he claimed he had encountered giants who tried to eat his hand. He now owns his own business.

Motivation: Marry his sister to traveling adventurers; and his spouse's relatives view him with great suspicion

Flaws: Ugly, Mundane. Bonds: Enemies, Job, Family. Occupation: Healer

Voice: German accent

Attributes [hide]

Hunter Darlington, Male Human Cleric 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 47 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)16 (+3) 16 (+3)16 (+3)
Skills Investigation +6, Survival +6
Senses Passive Perception 13
Languages Common, Aquan, Goblin, Celestial
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 800 gp. Red-brown spinel (40 gp).


Social Check DCs


Bertram Wilberforce, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he has a large brown mantle and cape that has been intricately interwoven into his black robe. His red hair is braided into rings. His eyes are brown and he is always smoking a pipe.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 6 years old his parents immigrated from the south. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He moves from town to town, unable to find a place to settle.

Motivation: To settle down with his crush; and an old rival family wants him found

Flaws: Antagonistic, Impulsive. Bonds: Immigrant, Family, Has a crush. Occupation: Scribe

Voice: Mumbles to self between sentences

Attributes [hide]

Bertram Wilberforce, Male Human Druid 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 13 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 9 (-1)13 (+1) 16 (+3)17 (+3)
Skills Medicine +5, Nature +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 3200 sp.


Social Check DCs


Miles Tewksbury, Male Human [Permalink]

Personal [hide]

Description: He wears a violet shirt with thin white vertical stripes and black pants. He is physically well-built. He has silver hair. This gray eyed westerner is not easily forgotten.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Miles was raised in a hard working conservative environment. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Since then, he has sought to make the best of life.

Motivation: Retire the richest man in the west; and he is unsatisfied with his job

Ideals: Optimist, Entrepeneur. Bonds: Nature, Adventurer, Job. Occupation: Stableman

Voice: Middle-eastern accent

Attributes [hide]

Miles Tewksbury, Male Human Aristocrat 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 6 (-2)16 (+3) 14 (+2)13 (+1)
Skills Intimidation +3, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Infernal, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: 25000 sp.


Social Check DCs


Robert Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His tied-back hair is black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. Animals are drawn to him, and he is able to talk to them.

History: Born to a poor family in the city he treasured whatever gifts he got. After coming to the age of reason, Robert took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Engraver job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted. Bonds: Attractive, Nature, Poor, Job. Occupation: Engraver

Voice: Relaxed voice

Attributes [hide]

Robert Ramsay, Male Human Barbarian 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 32 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)11 (+0) 10 (+0)16 (+3)
Skills Acrobatics +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2

Possessions: 200 gp.


Social Check DCs

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