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NPC Generator

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Advanced [show]


Thomas Myerscough, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and carries crossbows. His blonde hair is cut jaggedly and amateurishly. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a pair of adventurers, Thomas grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thomas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Rich, Guardian, Adventurer. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Thomas Myerscough, Male Human Druid 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)17 (+3) 17 (+3)7 (-2)
Skills Arcana +5, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Aquan, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp.


Social Check DCs


Henry Darby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is dressed in earthy colors with a black and grey handkerchief worn on his right side. He has done his best to style his black hair to look like a famous performer. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: His tongue was cut out and he uses sign language. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised by priests from a young age. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Artistic. Flaws: Ugly, Disease. Bonds: Immigrant, Religious, Mentor. Occupation: Dilettante

Voice: Spits and sputters

Attributes [hide]

Henry Darby, Male Human Paladin 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)14 (+2) 15 (+2)17 (+3)
Skills Acrobatics +2, Investigation +4
Senses Passive Perception 12
Languages Common, Gnoll, Celestial
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 2200 sp.


Social Check DCs


Anselm Haley, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has moderate length white hair. He is very pretty but has cold, dead eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He got into the Bounty Hunter business at a young age. When money was particularly tight he was walking through alleys when he overheard a Bounty Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He feels kind of lost in life.

Flaws: Cynical, Depressed. Bonds: Poor, Attractive, Job. Occupation: Bounty Hunter

Voice: Tuts and clicks tongue

Attributes [hide]

Anselm Haley, Male Human Aristocrat 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 25 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 14 (+2)17 (+3)
Skills Deception +5, Survival +4
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 11000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Roland Tewksbury, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a black shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. His red hair is braided into rings. His eyes are blue and beady.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Gardener

Voice: Soothing and warm

Attributes [hide]

Roland Tewksbury, Male Human Commoner 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 12
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 200 gp. 1 Simple lock. 1 Good lock.


Social Check DCs


Charles Crawford, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He keeps his black hair in a flapper bob. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is afraid of women and trembles around them

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. Charles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Charles was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: He wants revenge against dire rats; and revenge

Flaws: Ugly, Shy. Bonds: Nature, Religious, Enemies. Occupation: Barkeep

Voice: Ums and uhs a lot

Attributes [hide]

Charles Crawford, Male Human Expert 7
Medium (5'1") Human, Chaotic Good (CR 7)
Armor Class 10
Hit Points 33 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Insight +2, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 800 gp.


Social Check DCs

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