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Advanced [show]


Trey Southey, Male Human [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He is wearing a long, brown, dusty cloak. He is bald on top and has large black tufts of hair around his ears. He is baby faced.

Personality: He is very quiet and rarely speaks above a whisper. He is a ruthless business man, a trait he acquired from his father.

History: He was born several months after his father was called into army service. From there he went from mercenary job to mercenary job. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Ugly, Shy, Fearful. Bonds: Military, Adventurer. Occupation: Sculptor

Voice: Stutters

Attributes [hide]

Trey Southey, Male Human Expert 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)12 (+1) 13 (+1)15 (+2)
Skills Intimidation +4, Perception +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Sapphire pendant on gold chain (500 gp). 1 Masterwork Light steel shield.


Social Check DCs


Ralf Stanford, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears rags and sports a simple walking cane. He is an epitome of beauty. He has moderate length red hair. He has a tattooed face.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Ralf lived on a farm with his mother, near the main road leading to a nearby town. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Selfish. Bonds: Poor, Attractive, Military, Family. Occupation: Healer

Voice: Speaks with lips pursed

Attributes [hide]

Ralf Stanford, Male Human Paladin 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)11 (+0) 10 (+0)13 (+1)
Skills Arcana +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Tourmaline (60 gp). Eye agate (15 gp). Blue quartz (15 gp).


Social Check DCs


Jocelyn Kensley, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and he perpetually has his pickaxe ready. His auburn hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He also is a firm believer in the manly ideal.

History: Born in a small village he learned the ways of the warrior from his mother. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jocelyn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Fighting, Joker. Flaws: Insane, Impulsive. Bonds: Attractive. Occupation: Bellfounder

Voice: Gruff and masculine

Attributes [hide]

Jocelyn Kensley, Male Human Cleric 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)16 (+3) 12 (+1)12 (+1)
Skills Athletics +5, Deception +3
Senses Passive Perception 11
Languages Common, Terran, Elven, Dwarven
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 5000 cp. 1 Half-Plate.


Social Check DCs


Wymar Kendall, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears a blue armored body suit, with a simple white line shooting up and back down. His silver hair is lengthy and is close to two feet long. He wears round tiny glasses practically rammed into his face.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Cleric school at a young age so that he could practice his druidic talents. He has worked as a Stableman like his father before him.

Motivation: He is unsatisfied with his job; and to be a beggar again

Ideals: Extrovert, Gifted. Bonds: Job, Mentor. Occupation: Stableman

Voice: Slurs words

Attributes [hide]

Wymar Kendall, Male Human Cleric 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)11 (+0) 13 (+1)13 (+1)
Skills Nature +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Weld, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown vest and prefers grey and black shirts. His boots appear to have been at one point steel toed but are quite worn down, and sports empty pouches on his belt. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and a deep hatred of orcs

Flaws: Ugly, Shy. Bonds: Enemies, Religious, Mentor. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

Gilbert Weld, Male Human Warlock 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)12 (+1) 14 (+2)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: Just what you see.


Social Check DCs

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