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NPC Generator

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Advanced [show]


Simon Adley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he prefers to wear green pants and tee shirts. He has done his best to style his silver hair to look like a famous performer. His eyes, though not visible through his cowl, are hazel.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Simon was born the youngest of three triplets. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has been saving his money to try and buy his brother's freedom.

Motivation: Doesn't want to be a Cook and was forced into it by his family.

Ideals: Gifted. Flaws: Ugly. Bonds: Poor, Family. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Simon Adley, Male Human Sorcerer 8
Medium (6'6") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 38 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)10 (+0) 12 (+1)10 (+0)
Skills Arcana +3, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp. Large well-done wool tapestry (100 gp). An abacus with copper, silver and gold markers (40 gp). Jeweled gold crown (2000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Anderton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man tends to wear a large blue jacket. With a patchy brown beard and wild brown hair. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He then took over the family business and is one of the better Actor for hire.

Motivation: Wants to open a new tavern; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Religious, Nature, Job. Occupation: Actor

Voice: Spanish accent

Attributes [hide]

Bernard Anderton, Male Human Ranger 4
Medium (6'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 11 (+0)10 (+0) 8 (-1)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 48000 sp. Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Wymar Hartford, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. This amber eyed westerner is not easily forgotten.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. Wymar was born on a far western forest where he grew up under the tutelage of his father, an expert Layabout. He left for the west, certain he would find work there.

Motivation: Wishes to resurrect an old love; and to end his boredom

Ideals: Logical. Flaws: Antagonistic, Mundane. Bonds: Immigrant, In love. Occupation: Layabout

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Wymar Hartford, Male Human Commoner 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)11 (+0) 17 (+3)10 (+0)
Skills History +2, Persuasion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: Black pearl (200 gp). White opal (1100 gp). 2 Holy water. 2 Smokesticks. 2 Alchemist’s fire.


Social Check DCs


Dean Brandon, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a quarterstaff, but if one is not available he will default to his axe. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are brown and catlike.

Personality: While he acts the brute, he is far gentler than he would appear. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born a particularly ugly child, much to the horror of his parents. His family was turned out during the war. He and his family wandered west to less war torn lands. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Dean fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end his boredom

Ideals: Fighting. Flaws: Ugly, PTSD. Bonds: Immigrant. Occupation: Animal Trainer

Voice: Speaks with lips pursed

Attributes [hide]

Dean Brandon, Male Human Cleric 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 200 gp. Golden yellow topaz (700 gp). Violet garnet (700 gp). Freshwater pearl (9 gp). Moonstone (40 gp). 1 Simple lock. 1 Spyglass. 1 Magnifying glass. 1 Masterwork Artisan’s tools.


Social Check DCs


Shane Langdon, Male Human [Permalink]

Personal [hide]

Description: This northern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. His auburn hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Warlock school at a young age so that he could practice his divine talents. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Gifted, Fighting. Flaws: Depressed. Bonds: Poor, Immigrant. Occupation: Courier

Voice: Speaks with lips pursed

Attributes [hide]

Shane Langdon, Male Human Warlock 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. White pearl (100 gp).


Social Check DCs

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