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NPC Generator

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Advanced [show]


Robert Pickering, Male Human [Permalink]

Personal [hide]

Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. His blonde hair is thinning but still full. His eyes are likewise violet. His teeth are white and perfect.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born in the south to a Map Maker, Robert learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Map Maker responsibilities is difficult.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Mentor, Job. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Robert Pickering, Male Human Aristocrat 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 37 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 16 (+3)12 (+1) 17 (+3)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +1 / 1d10-1, Grapple +0

Possessions: 300 gp.


Social Check DCs


Norman Carlisle, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He dresses well, typically a more casual-formal manner. His blonde hair is lengthy. His otherwise smooth face is marked with small tiny scars.

Personality: Eccentric and domineering, Norman will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the east, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Norman took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. He bought a bastard sword and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Extrovert. Bonds: Attractive, Rich, Immigrant, Nature. Occupation: Bounty Hunter

Voice: Smoker's lung

Attributes [hide]

Norman Carlisle, Male Human Commoner 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +5

Possessions: 100 gp.


Social Check DCs


Randal Stanley, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in earthy colors with a violet and grey handkerchief worn on his right side. His long chestnut hair reaches down to his waist. His hazel eyes lackadaisically let the world flow into them.

Personality: He has a massive crush on the younger sibling of the Shepherd who has hired him part-time. He has a minor phobia of water and hates getting wet.

History: Randal was born with his mother's beautiful face. He found a children's book about a Human Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has gone from town to town working and never settling down anywhere, but has fallen for a local Shoemaker. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants to open a new tavern; and he wants to meet his childhood hero

Flaws: Fearful. Bonds: Has a crush, Attractive, Adventurer, Job. Occupation: Shepherd

Voice: French accent

Attributes [hide]

Randal Stanley, Male Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +5, Nature +6
Senses Passive Perception 11
Languages Common, Goblin, Aquan, Gnome
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Healer’s kit. 1 Masterwork Thieves’ tools. 1 Magnifying glass.


Social Check DCs


Ernest Brixton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is wearing a tight green one piece outfit complete with pants, hood, and a cape. He wears a broad hat to hide his balding. His eyes are likewise gray. His teeth are white and perfect.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He also has developed a complete distrust of the Farmer profession.

History: When he was but 6 years old his parents immigrated from the south. He dropped out of school before completing his studies. He's also a talented Farmer, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Logical. Flaws: Mundane. Bonds: Immigrant, Attractive, Job. Occupation: Engraver

Voice: Speaks with lips pursed

Attributes [hide]

Ernest Brixton, Male Human Expert 3
Medium (5'1") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)10 (+0) 10 (+0)18 (+4)
Skills Nature +2, Performance +6
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Reynard Kitchur, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears a white vest with golden trim over his white shirt. His black leather gloves and pants are well-kept, and his white boots flare out at the collars. His black hair is greying along the sides and has receded to reveal a widow's peak. His eyes are green and beady.

Personality: Reynard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is harsh and unforgiving.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Engraver work with an outfit from a few towns over. Engraver work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has set out to sabotage the competition.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Artistic. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Engraver

Voice: High pitched, excited

Attributes [hide]

Reynard Kitchur, Male Human Druid 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)9 (-1) 12 (+1)10 (+0)
Skills Insight +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 100 gp.


Social Check DCs

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