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Advanced [show]


Gunter Huckabee, Male Human [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has styled his chestnut hair well, parting it to the left. His skin is flawless and his brown eyes scan people very quickly.

Personality: He is happy with his job as a Bounty Hunter. He turns his eye from what people do, preferring to live and let live. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He has had some formal singing training, and achieved minor success. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Entrepeneur, Artistic. Bonds: Attractive, Job. Occupation: Bounty Hunter

Voice: Jamaican accent

Attributes [hide]

Gunter Huckabee, Male Human Paladin 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)10 (+0) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +1
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. 3 Tanglefoot bags.


Social Check DCs


Simon Wentworth, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy auburn stubble. He dresses in yellow turtlenecks beneath a black coat with brown slacks. He has a hunchback. With a patchy auburn beard and wild auburn hair. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born in a small desert village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Find a way to reverse the transformation of his brother; and wants to raise his children well

Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: Nature, Family. Occupation: Locksmith

Voice: Relaxed voice

Attributes [hide]

Simon Wentworth, Male Human Druid 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)7 (-2) 12 (+1)17 (+3)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 400 gp.


Social Check DCs


Don Ridley, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a well pressed and immaculate suit (or dress). His hair is chestnut and curly. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is mildly Human supremacist, though he does not identify as such. He always tries to repair and not replace. It was this mentality that drove him into the Ploughman business.

History: Don was born in the east. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He got away from his former life and has fallen to alcoholism.

Motivation: A strong sense of loyalty to Human people; and he is terrified, and will act out of fear

Ideals: Persistence. Flaws: Ugly, Addict, Racist. Bonds: Poor. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Don Ridley, Male Human Adept 7
Medium (5'1") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 13 (+1)14 (+2) 10 (+0)13 (+1)
Skills Athletics +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +1 / 2d8-2, Ranged +4 / 2d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 30 pp.


Social Check DCs


Everard Wallace, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears long strands of opal and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His golden hair is slicked back into a classic pompadour. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Gifted from a young age, Everard studied abroad. His parents enrolled him in a Expert school at a young age so that he could practice his martial talents. He has been saving his money to try and buy his sister's freedom.

Motivation: To unite with his sister; and an old rival family wants him found

Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Family. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Everard Wallace, Male Human Expert 9
Medium (5'1") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 74 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)10 (+0) 12 (+1)9 (-1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2

Possessions: Obsidian (16 gp). Carnelian (30 gp). Black opal (400 gp). Eye agate (16 gp). Star rose quartz (30 gp). Emerald (400 gp). Zircon (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tim Kimberly, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He typically wears black cloth garments or leather armor. His hair is short and silver. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is able to make almost anything out of random pieces of junk.

History: He is the product a well kept family trust fund and as such has never really known need. He has chosen to use the inheritance that was left to him frivolously. He was granted druidic powers by his dying sister.

Motivation: He has money and likes to spend it.

Ideals: Gifted, Entrepeneur. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Cartwright

Voice: Speaks with a cold

Attributes [hide]

Tim Kimberly, Male Human Wizard 3
Medium (5'11") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)6 (-2) 12 (+1)9 (-1)
Skills Medicine +3, Sleight of Hand +1
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 4000 cp. Iolite (80 gp). Pink pearl (130 gp). Azurite (7 gp).


Social Check DCs

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