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Advanced [show]


Aldous Northcott, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears baggy white pantaloons and a black scarf, and is pretty ugly. His brown hair is lengthy. He has a tattooed face.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Cursed with lycanthropy at a very young age, Aldous has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: To get a good night's sleep.

Ideals: Philantrophist. Flaws: Ugly, Impulsive, Disease, Insomniac. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Aldous Northcott, Male Human Aristocrat 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)10 (+0) 15 (+2)3 (-4)
Skills Animal Handling +4, Intimidation -2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Roger Paxton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His black hair is thinning but still full. His face is scarred and worn.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Knight, Roger learned a great deal about his mother's area of expertise. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: To be a Bookbinder again.

Flaws: Ugly, Shy, Fearful. Bonds: Rich, Job. Occupation: Knight

Voice: Soft and melodious

Attributes [hide]

Roger Paxton, Male Human Rogue 4
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 14 (+2)16 (+3) 9 (-1)11 (+0)
Skills Investigation +5, Performance +2
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Godfrey Rodney, Male Human [Permalink]

Personal [hide]

Description: 6'5" and muscular, this western man has the majority of his body covered in plate. His silver hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was born in the west. Godfrey was born on a far western forest where he grew up under the tutelage of his father, an expert Bellfounder. He left for the west, certain he would find work there.

Motivation: Wants to work out more often; and to prove his worth to the world

Ideals: Athletic. Flaws: Ugly, Impulsive. Bonds: Immigrant. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Rodney, Male Human Ranger 6
Medium (6'5") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)14 (+2) 7 (-2)13 (+1)
Skills Insight +1, Stealth +4
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Hematite (15 gp). Blue quartz (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anthony York, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a black shirt with thin green vertical stripes and black pants. He sports a flattop hair cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Athletic. Flaws: Shy, Antagonistic. Bonds: Rich, Job. Occupation: Body Guard

Voice: Thin and wheezing

Attributes [hide]

Anthony York, Male Human Barbarian 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 50 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)16 (+3) 11 (+0)13 (+1)
Skills Insight +3, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 300 gp. Coral (50 gp). Silver pearl (50 gp). White opal (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Wellington, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. His white hair is lengthy. His ears are large.

Personality: Confrontational and typically high on some drug or another. He enjoys reading and quiet.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a soldier and died while he was still young. Hunter was left his mother's suit of armor and trained in its use and care. He now owns his own business.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Logical. Flaws: Ugly, Addict. Bonds: Military, Job. Occupation: Servant

Voice: Creaky witch voice

Attributes [hide]

Hunter Wellington, Male Human Ranger 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)15 (+2) 12 (+1)8 (-1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1500 sp. Brass mug with jade inlays (600 gp). Old masterpiece painting (900 gp). Large well-done wool tapestry (600 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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