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Advanced [show]


Don Beverly, Male Human [Permalink]

Personal [hide]

Description: He wears dull violet sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed axe, just in case. He carries with him a set of axes, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has blonde hair. His ears are large.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Don was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Don's father didn't care for him much, and the feeling was mutual. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Don fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist, Joker. Flaws: Ugly, Antagonistic. Occupation: Sailor

Voice: Jittery and nervous

Attributes [hide]

Don Beverly, Male Human Monk 7
Medium (5'8") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 39 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)16 (+3) 9 (-1)12 (+1)
Skills Performance +4, Religion +6
Senses Passive Perception 9
Languages Common, Elven, Goblin, Aquan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. Eye agate (7 gp). Sardonyx (70 gp). Black star sapphire (900 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelard Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a moderate pudge and is not very fit. His hair is cut close to his head. His gray eyes are passionate and lively.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. Like his father and his sister before him, after school he went straight into learning to become a Map Maker. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and to pay off his debts

Ideals: Disciplined. Flaws: Selfish. Bonds: Rich, Job, Debt. Occupation: Map Maker

Voice: Farmer accent

Attributes [hide]

Adelard Mitchell, Male Human Adept 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)16 (+3) 12 (+1)11 (+0)
Skills Investigation +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 20000 sp.


Social Check DCs


Justin Merton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered glaive and tarnished scythe as well. His tied-back hair is silver. His fierce gray eyes like to dwell on things.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He moves from town to town, unable to find a place to settle.

Motivation: He's repulsed by the PC.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Mentor, Immigrant. Occupation: Detective

Voice: Soft and mumbly

Attributes [hide]

Justin Merton, Male Human Rogue 5
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 15 (+2)11 (+0) 9 (-1)5 (-3)
Skills Nature +3, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. Red garnet (120 gp). Chrysoprase (40 gp). Hematite (12 gp). Violet garnet (1300 gp).


Social Check DCs


Anthony Darby, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a lot of dark rich colors, with gold accents. He has a auburn handlebar mustache and slicked back auburn hair. His brown eyes dart from person to person.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Through the years after Anthony was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Anthony's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To share knowledge with the world; and he wants nothing more than to rejoin the army

Ideals: Athletic, Logical. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Anthony Darby, Male Human Bard 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 300 gp.


Social Check DCs


Charles Sharps, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fighting clothing, which leaves very little to the imagination. His hair is golden and curly. His eyes are gray and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Bricklayer mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Shy, Antagonistic, Disease. Occupation: Doctor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Sharps, Male Human Aristocrat 4
Medium (5'0") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)13 (+1) 12 (+1)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 47000 sp. 1 Minor magic item.


Social Check DCs

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