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Advanced [show]


Alexandre Ashton, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is short and blonde. His eyes are likewise blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He is a Metallic Dragon in disguise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Money/treasure; and he has passion for adventuring and risk

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Rich, Adventurer. Occupation: Map Maker

Voice: Creaky witch voice

Attributes [hide]

Alexandre Ashton, Male Human Commoner 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)16 (+3) 8 (-1)12 (+1)
Skills Acrobatics +3, Investigation +5
Senses Passive Perception 9
Languages Common, Elven, Infernal, Goblin
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +5

Possessions: 1 Bullseye lantern.


Social Check DCs


Henry Kensley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears just a green suit. With bright black hair and a scraggly beard. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Henry is combative with any and all who dare try his patience in the slightest.

History: He was born several months after his mother was called into army service. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Architect like his mother before him.

Motivation: Wants to open a new tavern.

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Military, Job. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Henry Kensley, Male Human Wizard 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 11 (+0)13 (+1) 11 (+0)13 (+1)
Skills History +3, Survival +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 200 gp.


Social Check DCs


Gunter Churchill, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His chestnut hair is cut short. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He loves telling others what to do and how they should feel about things. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised in a mountains tribe. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He feels kind of lost in life; and meet up once more with his childhood friend

Ideals: Opinionated, Gifted. Flaws: Depressed. Bonds: Nature, Adventurer. Occupation: Performer

Voice: Scottish accent

Attributes [hide]

Gunter Churchill, Male Human Cleric 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 8 (-1)17 (+3) 8 (-1)13 (+1)
Skills Perception +2, Religion +6
Senses Passive Perception 16
Languages Common, Orc, Halfling, Terran
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp. Silver chalice with lapis lazuli gems (140 gp). Silver chalice with lapis lazuli gems (140 gp). Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp).


Social Check DCs


Thomas Allerton, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a large grey jacket. His hair is always cut to a buzz. His violet eyes peer out from beneath his top grey hat.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: He is a Doppelganger in disguise. He dropped out of school to support his sick father, and resented it. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Ideals: Impeccable, Logical. Bonds: Attractive, Family, Adventurer, Has a crush. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Thomas Allerton, Male Human Paladin 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Hugh Blyth, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears dark leathers with embroidery. His white hair is drawn into a tight pony tail with a cross scrunchie. His gray eyes dart from person to person.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born blind and as such lacked many opportunities for work. In his 14th year, his parents were killed by a gnolls raid, leaving Hugh alone in the world. After a stint in an orphanage, he was adopted. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Flaws: Ugly, Shy, Fearful, Disease. Bonds: Enemies. Occupation: Slave Trader

Voice: Posh accent

Attributes [hide]

Hugh Blyth, Male Human Cleric 8
Medium (6'4") Human, Chaotic Good (CR 8)
Armor Class 10
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)15 (+2) 17 (+3)15 (+2)
Skills History +5, Insight +6
Senses Passive Perception 13
Languages Common, Aquan, Sylvan
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 700 gp. Solid gold idol (700 gp). 1 Minor magic item.


Social Check DCs

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