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NPC Generator

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William Warwick, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His attire stands in sharp contrast to his longsword, which is beautifully polished and possesses an ornate carving of a dagger on it. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful brothel owner made him what he is. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he is not mentally stable, and does not behave rationally

Ideals: Joker. Flaws: Ugly, Insane, Shy. Bonds: Mentor. Occupation: Barber

Voice: Mousy voice

Attributes [hide]

William Warwick, Male Human Cleric 8
Medium (5'10") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 54 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)18 (+4) 13 (+1)9 (-1)
Skills Religion +7
Senses Passive Perception 11
Languages Common, Aquan, Abyssal, Celestial, Auran
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gomory Kirby, Male Human [Permalink]

Personal [hide]

Description: This western man wears tight fighting clothing, which leaves very little to the imagination. His clothes are grease stained in places. His hair, while still mostly red, has prominent grey streaks. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Gomory was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gomory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many gnolls want him driven away.

Ideals: Fighting. Bonds: Poor, Immigrant, Attractive, Enemies. Occupation: Dilettante

Voice: Middle-eastern accent

Attributes [hide]

Gomory Kirby, Male Human Fighter 8
Medium (6'3") Human, Chaotic Good (CR 8)
Armor Class 12
Hit Points 66 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 15 (+2)14 (+2) 18 (+4)10 (+0)
Skills Acrobatics +5, History +5
Senses Passive Perception 14
Languages Common, Elven, Ignan
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +5

Possessions: 900 gp. Banded agate (6 gp). Deep green spinel (150 gp). Peridot (60 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Henry Marlee, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears a green costume with the symbols of magic on his torso. His clothes are grease stained in places. He wears his silver hair down. His fierce brown eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is an amazing painter.

History: From birth he was tutored by a cruel and relentless mentor. Henry was born on a far eastern plains where he grew up under the tutelage of his father, an expert Engraver. He moves from town to town, unable to find a place to settle.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Bonds: Poor, Immigrant, Mentor. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Henry Marlee, Male Human Aristocrat 7
Medium (6'1") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 40 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)8 (-1) 8 (-1)12 (+1)
Skills Athletics +6, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has done his best to style his golden hair to look like a famous performer. He wears crescent spectacles with a black brim.

Personality: Eccentric and domineering, Dean will drive conversation. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful brothel owner made him what he is. Dean abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Fighting, Athletic, Extrovert. Bonds: Adventurer, Mentor. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Dean Cholmondeley, Male Human Cleric 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)13 (+1) 15 (+2)14 (+2)
Skills Performance +5, Stealth +2
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13532100

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Lance Tenley, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses in grey turtlenecks beneath a white coat with grey slacks. His hair is short and red. His fair skin shows little sign of his aristocratic breeding.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.

History: He was raised in a white middle class family as the only child. In his 11th year, his parents were killed by a brigands raid, leaving Lance alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Lance was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the brigands.

Motivation: To find somewhere to settle down; and revenge

Ideals: Artistic. Flaws: Emotional, Mundane. Bonds: Attractive, Enemies. Occupation: Body Guard

Voice: Slurs words

Attributes [hide]

Lance Tenley, Male Human Cleric 3
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)13 (+1) 14 (+2)12 (+1)
Skills Persuasion +3, Stealth +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 300 gp. 1 Chain shirt.


Social Check DCs

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