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Advanced [show]


Nicholas Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: This man is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is muscular with a powerful set of arms. His golden hair is still thick. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. As long as the job gets done he does not care how it got done.

History: He got into the Layabout business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Layabout. He has drifted from career to career and currently works as a Layabout.

Motivation: Many drow want him driven away; and further expansion of business

Ideals: Professionalism. Flaws: Addict. Bonds: Attractive, Enemies, Job. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Nicholas Cholmondeley, Male Human Commoner 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 16 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)13 (+1) 15 (+2)14 (+2)
Skills Animal Handling +5, Arcana +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 5000 sp. Citrine (20 gp).


Social Check DCs


Wymar Coombs, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Doctor. He carries with him a set of axes on his belt, each one with a amber on the hilt. His tied-back hair is silver. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He got into the Doctor business at a young age. A gifted student he started as a Carter, but he got bored and became a Doctor. He became a Doctor soon after.

Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Justice. Flaws: Insomniac. Bonds: Job, Family. Occupation: Doctor

Voice: Sighs a lot, exhausted

Attributes [hide]

Wymar Coombs, Male Human Sorcerer 6
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 18 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)8 (-1) 16 (+3)14 (+2)
Skills Arcana +2, Intimidation +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Heward Clapham, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears long strands of amethyst and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He wears his silver hair up. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He uses divination through singing.

History: The child of southern immigrants he idolized his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Heward's homeland. Heward decided to take the middle way and become a bodyguard. He has built up a small fortune and can afford his own way.

Motivation: Money/treasure.

Ideals: Optimist, Gifted, Fighting. Bonds: Rich, Immigrant. Occupation: Assassin

Voice: Irish accent

Attributes [hide]

Heward Clapham, Male Human Monk 4
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 15 (+2)8 (-1)
Skills Intimidation +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 500 gp. 1 Half-Plate.


Social Check DCs


Clerebold Clive, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'9" and wears an old set of leather armor, nicked and torn by the ravages of time and battle. His right hand appears badly burned and disfigured. His hair is short and golden. His thin eyebrows rest above his beady violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. He uses divination through singing.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He was granted martial powers by his dying sister.

Motivation: Revenge.

Ideals: Professionalism, Gifted. Flaws: Ugly. Occupation: Miner

Voice: Gruff and masculine

Attributes [hide]

Clerebold Clive, Male Human Warlock 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 35 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 9 (-1)11 (+0) 13 (+1)15 (+2)
Skills Intimidation +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hunter Alby, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a tan feathered hat and tan clothes and is in decent physical shape. His blonde hair is styled in orderly dreadlocks. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic, Fearful, Mundane. Bonds: Job. Occupation: Ploughman

Voice: Mumbles to self between sentences

Attributes [hide]

Hunter Alby, Male Human Bard 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 10 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 10 (+0)8 (-1) 8 (-1)11 (+0)
Skills Investigation +1, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp.


Social Check DCs

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