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Advanced [show]


Bernard Merton, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and prefers to wear grey pants and tee shirts. He wears a broad hat to hide his balding. His eyes, though not visible through his cowl, are blue.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. In his 17th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Shy, Fearful. Bonds: Religious, Enemies. Occupation: Blacksmith

Voice: Speaks through clenched teeth

Attributes [hide]

Bernard Merton, Male Human Barbarian 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 13 (+1)14 (+2) 13 (+1)11 (+0)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Aquan, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: Golden yellow topaz (1200 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Everard Ramsey, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He is wearing colorful clothing, dressed as a Actor. He has a hunchback. He wears a top hat to cover his moderate length silver hair. He has several tiny ruby earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult he joined a group advocating for an improvement in Human conditions. By chance he met his brother recently and the two have been together since.

Motivation: He has passion for adventuring and risk; and he has money and likes to spend it

Flaws: Ugly, Shy, Racist. Bonds: Rich, Family, Adventurer. Occupation: Actor

Voice: Cold and demanding tone

Attributes [hide]

Everard Ramsey, Male Human Wizard 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)16 (+3) 10 (+0)8 (-1)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Terran, Sylvan, Auran
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144432100

Possessions: 1000 gp.


Social Check DCs


Ralf Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He sports tan clothing, slightly heavier than average wear. His hair is blonde, silky, and of moderate length. His eyes are a pleasant amber.

Personality: Ralf is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has dedicated himself to building a better world.

Motivation: Wants to work out more often; and to reunite with his old friends

Ideals: Athletic, Extrovert, Gifted. Bonds: Attractive, Adventurer. Occupation: Servant

Voice: Sore throat, cough

Attributes [hide]

Ralf Carlyle, Male Human Rogue 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)9 (-1) 13 (+1)9 (-1)
Skills Performance +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: Moss agate (6 gp). Violet garnet (1000 gp). 1 Minor magic item.


Social Check DCs


Richard Beitz, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a worn and beaten armor. His silver hair is unkempt and raggedy. His eyes are likewise brown.

Personality: He has a massive crush on the younger sibling of the Bricklayer who has hired him part-time. He has all his life been fascinated with poetry.

History: Born in the east his family was never financially stable. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Has a crush, Immigrant. Occupation: Bricklayer

Voice: Uses sign language

Attributes [hide]

Richard Beitz, Male Human Cleric 4
Medium (6'0") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 21 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)11 (+0) 6 (-2)16 (+3)
Skills Nature +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 38000 sp. 1 Half-Plate.


Social Check DCs


Percival Wheatley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears clothing that is held on in multiple layers but all of it is in poor condition. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His gray eyes have a joyful gleam in them most of the time.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Percival took refuge in the large cave and found the beat up nunchaku and armor he uses now. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is currently in port desperately looking for someone to get him out; and a need for knowledge about a nearby landmark

Flaws: Secretive, Hedonist. Bonds: Poor, Slave, Nature. Occupation: Brewer

Voice: pre-pubescent

Attributes [hide]

Percival Wheatley, Male Human Aristocrat 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)9 (-1) 13 (+1)13 (+1)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: Star ruby (900 gp). Brown-green garnet (110 gp). Rhodochrosite (11 gp).


Social Check DCs

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