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Advanced [show]


Arnold Charlton, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His auburn hair is cut jaggedly and amateurishly. His eyes are violet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Arnold lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To protect his home; and his relatives are trying to arrange a marriage

Ideals: Entrepeneur. Flaws: Ugly, Sensitive. Bonds: Adventurer, Family, Guardian. Occupation: Engraver

Voice: Soft and mumbly

Attributes [hide]

Arnold Charlton, Male Human Sorcerer 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 14 (+2)13 (+1)
Skills Animal Handling +5, Nature +6
Senses Passive Perception 12
Languages Common, Sylvan, Celestial, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466400000

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Drogo Blyth, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears long strands of jet and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is lengthy. He tend to wears goggles to shield his eyes.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born on a small isolated farm. Drogo liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He now mingles about in high society.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Rich, Attractive, Mentor, Nature. Occupation: Banker

Voice: Raspy

Attributes [hide]

Drogo Blyth, Male Human Expert 9
Medium (5'10") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 15 (+2)12 (+1) 9 (-1)13 (+1)
Skills Deception +4, Stealth +5
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3

Possessions: 210 pp. Deep blue spinel (800 gp). Freshwater pearl (14 gp). Rhodochrosite (14 gp). Golden yellow topaz (800 gp). Malachite (14 gp). Smoky quartz (40 gp). Black pearl (800 gp).


Social Check DCs


Trey Asheton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. He has shaved his head bald. His eyes, though not visible through his cowl, are hazel.

Personality: He is overprotective of those who hire his services. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Trey grew up listening to his mother's many stories. After coming to the age of reason, Trey took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and a need for knowledge about a nearby landmark

Ideals: Entrepeneur, Gifted. Bonds: Guardian, Adventurer, Rich. Occupation: Miller

Voice: Dark and ominous

Attributes [hide]

Trey Asheton, Male Human Commoner 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 19 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Athletics +1
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Wymar Anderton, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is greying along the sides and has receded to reveal a widow's peak. He has several tiny jet earrings on each ear.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. As long as the job gets done he does not care how it got done.

History: He was born in the west. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He left for the west, certain he would find work there.

Motivation: Money/treasure; and to clean up the streets

Ideals: Professionalism, Gifted. Bonds: Rich, Guardian, Immigrant. Occupation: Performer

Voice: Low range voice

Attributes [hide]

Wymar Anderton, Male Human Warrior 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)14 (+2) 8 (-1)11 (+0)
Skills Insight +2, Performance +3
Senses Passive Perception 9
Languages Common, Goblin, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 500 gp.


Social Check DCs


Drogo Hayhurst, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses like a well dressed Herbalist does. His tied-back hair is silver. He has a tattooed face.

Personality: Calm and collected, he is a well trained Herbalist. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He then took over the family business and is one of the better Herbalist for hire.

Motivation: A need for knowledge about a nearby landmark; and to pay off his debts

Bonds: Job, Immigrant, Adventurer, Debt. Occupation: Herbalist

Voice: Hard of hearing, loud

Attributes [hide]

Drogo Hayhurst, Male Human Rogue 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)18 (+4) 14 (+2)16 (+3)
Skills Acrobatics +5, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Goblin, Gnome, Infernal
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +6

Possessions: Just what you see.


Social Check DCs

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