Peter Willoughby, Male Human [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing a long, black cloak. His white hair is braided into rings. His eyes are gray and catlike.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is a ruthless business man, a trait he acquired from his mother.
History: He is the product a well kept family trust fund and as such has never really known need. A freak accident while working with his Slave Trader mother left him crippled. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: To unite with his brother; and his spouse's relatives view him with great suspicion
Ideals: Entrepeneur. Flaws: Selfish, Disease. Bonds: Rich, Family. Occupation: Bricklayer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 11 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 3 | 2 | 0 |
Possessions: 600 gp.
Arnold Warwick, Male Human [Permalink]
Personal [hide]
Description: He wears green trousers with red and white striped suspenders. He wears various colorful collared shirts. His red hair is matted, messy, and big. He has amber eyes and a green hat with a red feather.
Personality: He is a Fisher first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.
History: Arnold was born in the east. At a young age he loved to build and create. A freak accident while working with his Marshal father left him crippled. He struck the Fisher job and began his own company from there.
Motivation: Further expansion of business.
Ideals: Philantrophist, Persistence. Flaws: Ugly, Disease. Bonds: Job. Occupation: Fisher
Voice: High pitched, excited
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 30 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Aquan, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 14000 sp.
Peter Camden, Male Human [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He has a long auburn beard with little hanging trinkets. His eyes are likewise brown. His teeth are white and perfect.
Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He is obsessed with finding treasure.
History: He was born in the south. Peter was born on a far southern desert where he grew up under the tutelage of his mother, an expert Marshal. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He's looking for his big break; and meet up once more with his childhood friend
Ideals: Artistic. Bonds: Immigrant, Attractive, Adventurer. Occupation: Marshal
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 29 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 19000 sp. Gold music box (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp).
Frederick Gracey, Male Human [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Stylist does, and sports empty pouches on his belt. He has moderate length brown hair. His ears are large.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He believes the world needs to unite to get rid of drow once and for all.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Stylist job now, and dutifully fulfills any obligations he has.
Motivation: He feels the way he acts is they only way to get by in the world; and several ex partners dislike his way of doing things and want revenge
Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Enemies, Mentor. Occupation: Stylist
Voice: Spits and sputters
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 15 (+2) | 15 (+2) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Draconic, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +1 / 1d10-1, Grapple -1
Possessions: 500 gp.
Geoffrey Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He very much looks the part of a Bellfounder. His skin is fair and his fingers are delicate and long. With bright red hair and a scraggly beard. He is baby faced.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has all his life been fascinated with music.
History: His father raised him in a mountain cabin. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bellfounder. Recently the stress of being a Bellfounder has made it difficult for him to sleep.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Ideals: Artistic. Flaws: Antagonistic, Insomniac. Bonds: Job, Nature. Occupation: Bellfounder
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 44 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 6 (-2) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Rock crystal (30 gp).
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