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NPC Generator

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Advanced [show]


Randal Camden, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears tight fighting clothing, which leaves very little to the imagination. His brown hair, when down, is lengthy. His eyes are violet.

Personality: Randal wants to be seen as a stoic, levelheaded, noble Commoner, so he tries to act the part. He does a good job, for the most part... He does not trust anyone and sleeps with one eye open.

History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Barber hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Disciplined. Flaws: Insomniac. Bonds: Poor. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Randal Camden, Male Human Commoner 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 3 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 7 (-2)9 (-1) 12 (+1)15 (+2)
Skills Performance +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 100 gp.


Social Check DCs


Peter Fidget, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has a very tight haircut. His skin is flawless and his blue eyes scan people very quickly.

Personality: He loves telling others what to do and how they should feel about things. He uses divination through singing.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Peter took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted divine powers by his dying brother.

Motivation: To end his boredom; and to find somewhere to settle down

Ideals: Athletic, Opinionated, Gifted. Flaws: Mundane. Bonds: Attractive. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Peter Fidget, Male Human Aristocrat 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Athletics +4, History +3
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 17000 cp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Cory Wellington, Male Human [Permalink]

Personal [hide]

Description: He wears a black tunic with blue highlights, and long brown pants that bunch up around his shoes, and carries morningstars. His red hair is greasy and uncared for. His thin eyebrows rest above his beady hazel eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He got into the Barber business at a young age. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Cory's homeland. Cory decided to take the middle way and become a bodyguard. He has set out to sabotage the competition.

Motivation: To be a Marshal again; and he is unsatisfied with his job

Ideals: Fighting, Optimist. Flaws: Ugly, Fearful. Bonds: Job, Immigrant. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Cory Wellington, Male Human Barbarian 6
Medium (6'4") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 46 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)11 (+0) 16 (+3)18 (+4)
Skills Insight +6, Performance +7
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alexandre Rutland, Male Human [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with wide-brimmed hat. His skin is fair and his fingers are delicate and long. His white hair is greying along the sides and has receded to reveal a widow's peak. His eyes are amber and beady.

Personality: Overbrimming with self-confidence, Alexandre isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Alexandre was raised in a hard working conservative environment. He worked as a nervous Cartwright and found it very stressful. He has achieved small success as a Cartwright.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Impeccable, Fighting. Flaws: Ugly. Bonds: Adventurer, Job. Occupation: Cartwright

Voice: Old Prospector

Attributes [hide]

Alexandre Rutland, Male Human Warrior 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 38 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 18 (+4)7 (-2) 11 (+0)8 (-1)
Skills History +0, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: Citrine (60 gp).


Social Check DCs


John Weston, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He dresses well, typically a more casual-formal manner. His red hair is smooth and relatively long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He was granted arcane powers by his dying brother.

Motivation: He is currently in port desperately looking for someone to get him out; and revenge

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Poor, Slave. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

John Weston, Male Human Barbarian 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 14
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2600 sp.


Social Check DCs

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