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NPC Generator

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Advanced [show]


Richard Van Es, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his black hair down. His eyes are gray.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the east. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Opinionated, Gifted, Fighting, Persistence. Bonds: Poor. Occupation: Barber

Voice: Switch between two voices

Attributes [hide]

Richard Van Es, Male Human Rogue 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 27 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 16 (+3)11 (+0) 9 (-1)8 (-1)
Skills Acrobatics +0, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +2

Possessions: 1800 sp. Amber (140 gp).


Social Check DCs


Diggory Kelsey, Male Human [Permalink]

Personal [hide]

Description: Standing 5'1", this man is typically in his Doctor uniform. His auburn hair, when down, is lengthy. His eyes are likewise green.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Diggory enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Sold as a small child to a brothel owner, Diggory was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Doctor.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Hedonist. Bonds: Job, Mentor. Occupation: Doctor

Voice: Whispers

Attributes [hide]

Diggory Kelsey, Male Human Commoner 4
Medium (5'1") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 19 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)11 (+0) 8 (-1)7 (-2)
Skills Insight +1, Persuasion +0
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Odo Hamilton, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is drawn into a tight pony tail with a cross scrunchie. He has a dull look in his amber eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and he has money and likes to spend it

Flaws: Antagonistic, Addict. Bonds: Rich, Attractive. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Odo Hamilton, Male Human Commoner 4
Medium (5'10") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)9 (-1) 14 (+2)11 (+0)
Skills Animal Handling +4, Arcana +1
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 21000 cp. A roughly beaten golden orb (110 gp). 1 Superior lock. 1 Small steel mirror. 1 Masterwork Musical instrument. 1 Bullseye lantern.


Social Check DCs


Justin Spaulding, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He is tall, broad shouldered and powerfully built. His long blonde hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He loves his children and doesn't want them to worry about him. He loves to share his poetry with anyone who is interested.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He went to a religious school and was inspired by the priests there in charitable deeds. He ran away from his former home and has been making his living as a Ploughman for the past few years.

Motivation: To share knowledge with the world; and he has a rivalry with the church that dominates his actions

Ideals: Fighting, Artistic, Logical. Bonds: Family, Religious, Job. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Justin Spaulding, Male Human Sorcerer 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 8 (-1)14 (+2)
Skills Insight +1, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 19000 cp. 4 Antitoxin.


Social Check DCs


Adam Graham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a grey vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his grey boots flare out at the collars. His hair is red and curly. His eyes are likewise blue.

Personality: Adam hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Brilliant and gifted he never wanted to apply himself. He struck the Farmer job and began his own company from there.

Motivation: His spouse's relatives view him with great suspicion; and he is unsatisfied with his job

Ideals: Artistic, Joker, Gifted. Bonds: Job, Family. Occupation: Farmer

Voice: Laughs frequently while speaking

Attributes [hide]

Adam Graham, Male Human Monk 7
Medium (6'4") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 33 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)13 (+1) 6 (-2)16 (+3)
Skills Deception +6, Religion +4
Senses Passive Perception 8
Languages Common, Draconic
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 12000 sp. Chalcedony (30 gp). Aquamarine (200 gp). Malachite (12 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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