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NPC Generator

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Advanced [show]


Jocelyn Tindall, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man is generally shirtless and showing off his tattooed chest. His tied-back hair is black. His otherwise smooth face is marked with small tiny scars.

Personality: He is mildly Human supremacist, though he does not identify as such. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born into a rich family. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now mingles about in high society.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Ideals: Fighting. Flaws: Racist. Bonds: Rich, Family. Occupation: Navigator

Voice: Indian accent

Attributes [hide]

Jocelyn Tindall, Male Human Warrior 4
Medium (5'8") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +4, Investigation +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 20 pp. Rich purple corundum (600 gp). Deep green spinel (130 gp). Alexandrite (1100 gp). Alexandrite (1100 gp).


Social Check DCs


Anselm Braxton, Male Human [Permalink]

Personal [hide]

Description: 6'6" and lanky with angular features, he is an attractive figure. He has the majority of his body covered in plate. He has a long black beard with little hanging trinkets. His eyes are green.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is obsessed with finding treasure.

History: Anselm was born the youngest of three triplets. Anselm abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: Find a way to reverse the transformation of his sister; and he desires power and/or immortality

Ideals: Gifted. Bonds: Attractive, Adventurer, Family. Occupation: Locksmith

Voice: Slurs words

Attributes [hide]

Anselm Braxton, Male Human Commoner 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 34 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)14 (+2) 17 (+3)15 (+2)
Skills Nature +5, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Aquan
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 900 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Roland Bentley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair, while still mostly chestnut, has prominent grey streaks. His face is scarred and worn.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Rogue school at a young age so that he could practice his necromantic talents. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and to unite with his sister

Ideals: Athletic, Gifted. Flaws: Ugly, Emotional. Bonds: Mentor. Occupation: Body Guard

Voice: Nasally tone

Attributes [hide]

Roland Bentley, Male Human Rogue 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 31 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 13 (+1)16 (+3) 14 (+2)16 (+3)
Skills Arcana +6, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Terran, Gnome, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Gomory Hayhurst, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear flannel. His hair is black, silky, and of moderate length. His eyes are violet.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the east, but his parents moved at a very young age to the north. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Doesn't want to be a Armorer and was forced into it by his family; and his relatives are trying to arrange a marriage

Ideals: Logical. Flaws: Emotional. Bonds: Attractive, Immigrant, Family. Occupation: Armorer

Voice: Dutch accent

Attributes [hide]

Gomory Hayhurst, Male Human Bard 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 6 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 7 (-2)12 (+1) 12 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 10000 cp. Freshwater pearl (10 gp). Aquamarine (1100 gp). 1 Minor magic item.


Social Check DCs


Geoffrey Jacobs, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'1" and prefers to wear flannel. His right hand appears badly burned and disfigured. His hair is short and silver. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his father participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. He was preparing to flee to the west, but the outbreak of war prevented him and his mother from journeying west to reunite his family. He was granted druidic powers by his dying sister.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Ideals: Joker, Gifted. Bonds: Immigrant, Enemies. Occupation: Guard

Voice: Raspy

Attributes [hide]

Geoffrey Jacobs, Male Human Paladin 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 60 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)14 (+2) 8 (-1)12 (+1)
Skills Intimidation +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Giant
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 8000 sp.


Social Check DCs

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