Gerard Tinley, Male Human [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. His attire stands in sharp contrast to his crossbow, which is beautifully polished and possesses an ornate carving of a card on it. He wears his brown hair up. He has amber eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born to loving parents in a slum to the east. When money was particularly tight he was walking through alleys when he overheard a Sculptor hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Joker. Flaws: Fearful, Disease. Bonds: Attractive, Poor, Job. Occupation: Sculptor
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 38 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Stanford, Male Human [Permalink]
Personal [hide]
Description: He wears skinny pants and wears a brown and white robe with the hood down. He wears a feathered hat to cover his moderate length red hair. His eyes, though not visible through his cowl, are blue.
Personality: Confrontational and typically high on some drug or another. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He comes from a rich eastern family. He found a children's book about a Human Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: Money/treasure; and wants to raise his children well
Flaws: Addict, Shy. Bonds: Rich, Adventurer, Family. Occupation: Layabout
Voice: Spanish accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 43 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 17000 sp. 1 Masterwork Common Ranged Weapon.
Wymar Cornish, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a black cloak and cross-gartered grey stockings. His hair, while still mostly golden, has prominent grey streaks. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.
Personality: Wymar hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was raised in a island tribe. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world.
Ideals: Athletic, Artistic. Flaws: Ugly, Impulsive. Bonds: Nature. Occupation: Bookbinder
Voice: Relaxed voice
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 11 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnoll, Auran
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +5
Possessions: 700 gp. Alexandrite (700 gp). 1 Minor magic item. 1 Minor magic item.
Drogo Wheatley, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'3" and wears a yellow shirt with thin violet vertical stripes and white pants. His right leg appears badly burned and disfigured. His blonde hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is obsessed with a lost civilization.
History: He was born in the east, but his parents moved at a very young age to the west. Like his mother and his sister before him, after school he went straight into learning to become a Barber. In the meantime he has taken over work as a Barber and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend.
Flaws: Ugly. Bonds: Job, Adventurer, Immigrant. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 9 (-1) | 9 (-1) | 18 (+4) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 400 gp.
Manfred Kitchur, Male Human [Permalink]
Personal [hide]
Description: An older man who wears rags and sports a simple walking cane, he is not a threatening figure. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.
History: When he was but 5 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Fighting. Flaws: Ugly, Selfish. Bonds: Poor, Immigrant. Occupation: Stylist
Voice: Nasally tone
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 8)
Armor Class 11
Hit Points 16 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 5 (-3) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
Possessions: 9000 sp. Sard (70 gp). Eye agate (5 gp). Chalcedony (70 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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