Robert Gyula, Male Human [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He wears tattered old clothes. His blonde hair is well kept and his bushy mustache is tapered upwards at the ends. His gray eyes dart from person to person.
Personality: A skeptical and narcissistic man, Robert's first love is himself. His second love is also himself. He is a ruthless business man, a trait he acquired from his mother.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He has never given up on his writing dream.
Motivation: Retire the richest man in the north; and nothing but the best is good enough for him
Ideals: Impeccable, Entrepeneur, Artistic. Flaws: Ugly. Bonds: Nature. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 6 (-2) | 8 (-1) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 40 pp. Red-brown spinel (130 gp). White pearl (130 gp). Jade (130 gp). White pearl (130 gp). 1 Minor magic item.
Lewis Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears silk and lounges about seductively. His chestnut hair is thinning but still full. He has several tiny sapphire earrings on each ear.
Personality: Cocky and sure of himself, he believes he is the best Layabout born in the past three hundred years. He is a bit of a xeno-phobe, disliking non-Humans.
History: The child of southern immigrants he idolized his mother. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He became a Layabout soon after.
Motivation: He has money and likes to spend it; and to be a blacksmith again
Flaws: Racist. Bonds: Attractive, Rich, Job, Immigrant. Occupation: Layabout
Voice: Shortens vowels
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 21 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 6 |
Possessions: 300 gp. Brown-green garnet (50 gp). Red garnet (50 gp).
Trym Barclay, Male Human [Permalink]
Personal [hide]
Description: He stands about 6'2" and usually wears his white robe and has his pickaxe always slung over his shoulder. His right hand appears badly burned and disfigured. His hair is black and curly. His ears are large.
Personality: He is almost excessively polite to everyone, even when angry. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born in a small forest village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To unite with his brother.
Ideals: Entrepeneur. Flaws: Ugly, Shy. Bonds: Nature. Occupation: Engraver
Voice: Dark and ominous
Attributes [hide]
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 25 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 8 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 50000 cp. Blue sapphire (1100 gp). Red garnet (140 gp).
Simon Walpole, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he wears baggy tan pantaloons and a white scarf. His blonde hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: Eccentric and domineering, Simon will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Simon was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature axe.
Motivation: A need for knowledge about a nearby landmark; and he wants to get laid
Ideals: Extrovert. Bonds: Attractive, Has a crush, Adventurer, Poor. Occupation: Hunter
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Sylvan, Goblin
Attacks Melee +0 / 1d10-2, Ranged +1 / 1d10-1, Grapple +4
Possessions: 600 gp. Jade (100 gp). 1 Average lock. 1 Magnifying glass. 1 Masterwork Thieves’ tools.
Tim Badger, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His auburn hair has been sun bleached extensively. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is lazy and tries to find solutions quickly.
History: From birth he was tutored by a cruel and relentless mentor. Like his mother and his sister before him, after school he went straight into learning to become a Junk Dealer. He ran away from his former home and has been making his living as a Junk Dealer for the past few years.
Motivation: Marry his sister to traveling adventurers; and regain custody of his daughter
Ideals: Opinionated. Flaws: Lazy. Bonds: Mentor, Job, Family. Occupation: Junk Dealer
Voice: Loud with bravado
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 35 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
Possessions: 200 gp.
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Their contribution stands as a beacon of hope for all adventurers!
