Bertram Barlow, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'1". He wears clothing that is held on in multiple layers but all of it is in poor condition, and his gloved hand is found clutching a shortbow. He sports a flattop hair cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He has a massive crush on the younger sibling of the Weaver who has hired him part-time. As long as the job gets done he does not care how it got done.
History: He was born to loving parents in a slum to the east. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has since lost track of the people in his past.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Professionalism. Flaws: Insane. Bonds: Poor, Has a crush, Family. Occupation: Weaver
Voice: Breathy voice
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 9 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 7 (-2) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Undercommon, Goblin
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Gunter Bentham, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he is wearing a long, grey cloak. His blonde hair and beard is wavy and long. He has a tattooed face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: When he was but 5 years old his parents immigrated from the east. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.
Motivation: He's in love; and wants his loneliness to end
Flaws: Insomniac. Bonds: Enemies, Immigrant, Adventurer, Has a crush. Occupation: Actor
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 8)
Armor Class 13
Hit Points 53 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 16 (+3) | 7 (-2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
Possessions: 600 gp. Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item.
Chad Presley, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His silver hair, when down, is lengthy. His green eyes have a joyful gleam in them most of the time.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Chad lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Body Guard. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by unlife.
Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage
Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Job, Family. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 3 | 2 | 0 |
Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Heward Read, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy silver stubble. He wears black trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. He has a hunchback. He has a small bristly mustache and wavy silver hair. His thin eyebrows rest above his beady blue eyes.
Personality: Heward wants to be seen as a stoic, levelheaded, noble Warrior, so he tries to act the part. He does a good job, for the most part... On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born in the north to a Fletcher, Heward learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly. Bonds: Has a crush, Adventurer, Job. Occupation: Fletcher
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 60000 cp.
Peter Kirby, Male Human [Permalink]
Personal [hide]
Description: He is renowned for his bright blue suits and hats. He carries with him a set of crossbows on his belt, each one with a aquamarine on the hilt. He has wavy auburn hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is extraordinarily eccentric. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was raised in a white middle class family as the only child. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He now owns his own business.
Motivation: A strong sense of loyalty to Human people; and sabotage a competitor
Ideals: Fighting, Justice. Flaws: Insane, Mundane, Racist. Bonds: Job. Occupation: Map Maker
Voice: Strong lisp
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
Possessions: 200 gp. 1 Chain shirt. 1 Half-Plate.
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