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NPC Generator

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Advanced [show]


Odo Cotton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a red vest and prefers brown and green shirts. His boots appear to have been at one point steel toed but are quite worn down. He has dyed his greying brown hair a little too much giving a sharp brown color. His blue eyes dart from person to person to random spaces in the air.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He has chosen to use the inheritance that was left to him frivolously. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly. Bonds: Guardian, Adventurer, Rich. Occupation: Painter

Voice: Italian accent

Attributes [hide]

Odo Cotton, Male Human Expert 4
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 14 (+2)10 (+0)
Skills Acrobatics +5, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +2

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Norman Tattersall, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a large black jacket. He has relatively light skin and is very physically imposing due to his abundance of muscles. His hair is long and golden with streaks of chestnut, and is pulled back with small black clips. His beard is chestnut, braided, and well cared for. His eyes are gray.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He now mingles about in high society.

Motivation: He is greedy; and he feels threatened by others

Ideals: Gifted. Flaws: Mundane, Antagonistic, Fearful. Bonds: Rich. Occupation: Miner

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Norman Tattersall, Male Human Monk 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 30 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)11 (+0) 16 (+3)11 (+0)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2

Possessions: 33000 sp. 1 Minor magic item.


Social Check DCs


Richard Rutland, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. He has shaved his head bald. His fierce gray eyes like to dwell on things.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the east, but his parents moved at a very young age to the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He moves from town to town, unable to find a place to settle.

Motivation: He wants revenge against drow; and many drow want him driven away

Ideals: Athletic. Flaws: Selfish. Bonds: Attractive, Enemies, Immigrant. Occupation: Map Maker

Voice: Tuts and clicks tongue

Attributes [hide]

Richard Rutland, Male Human Sorcerer 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 11 (+0)12 (+1) 15 (+2)14 (+2)
Skills Perception +4, Performance +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 50 pp.


Social Check DCs


Anthony Blythe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a green costume with the symbols of death on his torso and is in decent physical shape. He keeps his red hair in a pixie cut. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Born to a Hunter, his father struggled to pay the bills. He dropped out of school before completing his studies. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Family, Poor. Occupation: Engraver

Voice: Squeaky

Attributes [hide]

Anthony Blythe, Male Human Cleric 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 13 (+1)17 (+3) 7 (-2)19 (+4)
Skills Athletics +7, Persuasion +7
Senses Passive Perception 8
Languages Common, Gnome, Abyssal, Dwarven
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp.


Social Check DCs


Dustin Mitchell, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His blonde hair is slicked back into a classic pompadour. He is baby faced.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Humans.

History: When he was but 8 years old his parents immigrated from the north. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: A strong sense of loyalty to Human people.

Ideals: Entrepeneur, Athletic, Passionate. Flaws: Racist. Bonds: Immigrant. Occupation: Adventurer

Voice: Dark and ominous

Attributes [hide]

Dustin Mitchell, Male Human Bard 4
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills Investigation +4, Nature +4
Senses Passive Perception 10
Languages Common, Terran, Elven
Attacks Melee +6 / 1d10+4, Ranged +5 / 1d10+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp.


Social Check DCs

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