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NPC Generator

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Advanced [show]


Anselm Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black hair, when down, is lengthy. He has several tiny sapphire earrings on each ear.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Server arts, while his father instructed him in etiquette, music and courtly manner. He was an athlete and attended two major summer competitions. He never won. He used his abilities to travel the world and help people.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Philantrophist. Bonds: Rich, Adventurer. Occupation: Server

Voice: Aggressive tone

Attributes [hide]

Anselm Yeardley, Male Human Bard 3
Medium (5'10") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 9 (-1)16 (+3) 14 (+2)8 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Ignan
Attacks Melee +0 / 1d8-2, Ranged +0 / 1d8-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 11000 cp. Amethyst (120 gp). Sard (40 gp).


Social Check DCs


William Mori, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is cut short with large spiked bangs in the front. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.

History: Born to a Locksmith, his mother struggled to pay the bills. While studying, he fell in love. They married and had a son. He struck the Stableman job and began his own company from there.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new stableman responsibilities is difficult

Ideals: Disciplined, Gifted. Bonds: Poor, In love, Job. Occupation: Stableman

Voice: Smooth and feminine

Attributes [hide]

William Mori, Male Human Cleric 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 24 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 11 (+0)18 (+4) 7 (-2)17 (+3)
Skills Medicine +0, Religion +6
Senses Passive Perception 8
Languages Common, Halfling, Elven, Draconic, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Henry Asheton, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries with him a set of morningstars on his belt, each one with a opal on the hilt. His white hair is slicked back into a classic pompadour. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has had some formal painting training, and achieved minor success. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Family. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Henry Asheton, Male Human Warrior 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)11 (+0) 16 (+3)9 (-1)
Skills Perception +5, Sleight of Hand +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 2000 sp. Brass mug with jade inlays (600 gp). Solid gold idol (500 gp). A roughly beaten golden orb (100 gp).


Social Check DCs


Roland Marley, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is cut short with large spiked bangs in the front. His ears are large.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born a particularly ugly child, much to the horror of his parents. From there he went from mercenary job to mercenary job. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Justice. Flaws: Ugly, Terse, Disease. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Switch between two voices

Attributes [hide]

Roland Marley, Male Human Paladin 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 15 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 6 (-2)14 (+2) 11 (+0)15 (+2)
Skills Performance +5, Religion +5
Senses Passive Perception 10
Languages Common, Gnoll, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Arnold Sheldon, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing a long, pastel cloak. He has done his best to style his golden hair to look like a famous performer. His fierce gray eyes like to dwell on things.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Arnold lived on a farm with his mother, near the main road leading to a nearby town. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Due to his spouse's obsession with being a Farmer they were divorced and he won custody of their son. He worked as a Painter, and he later adopted a second son.

Motivation: Retire the richest man in the east; and to unite with his sister

Ideals: Persistence, Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Family, Nature. Occupation: Painter

Voice: German accent

Attributes [hide]

Arnold Sheldon, Male Human Rogue 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 34 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 13 (+1)10 (+0) 14 (+2)15 (+2)
Skills Arcana +3, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +1 / 2d6-2, Grapple +2

Possessions: 1000 gp.


Social Check DCs

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