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Advanced [show]


Richard Weld, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it, he is not a threatening figure. He sports a flattop hair cut. His face is covered beneath a completely black helmet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Energy wise he seems alert and responsive.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. A gypsy cursed him at a young age, leading to his ugly appearance. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Professionalism. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Richard Weld, Male Human Wizard 7
Medium (5'11") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 23 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 11 (+0)13 (+1) 16 (+3)13 (+1)
Skills Acrobatics +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Aquan
Attacks Melee +6 / 2d8+3, Ranged +3 / 2d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124432

Possessions: 80 pp.


Social Check DCs


Dustin Spaulding, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Dustin was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Dustin's father didn't care for him much, and the feeling was mutual. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Dustin was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it.

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Enemies, Military. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Dustin Spaulding, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 11 (+0)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +3, History +4
Senses Passive Perception 11
Languages Common, Draconic, Auran
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple -1

Possessions: 200 gp. Obsidian (4 gp). 1 Bullseye lantern. 1 Simple lock.


Social Check DCs


Hubert Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears a pastel tunic with brown highlights, and long black pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He wears a deerstalker hat to cover his moderate length red hair. His brown unseeing eyes seem to look past you.

Personality: He has a massive crush on the younger sibling of the Map Maker who has hired him part-time. He feeds upon the attention of others.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Hunter they were divorced and he won custody of their daughter. He worked as a Map Maker, and he later adopted a second daughter.

Motivation: He is unsatisfied with his job; and marry his sister to traveling adventurers

Flaws: Disease, Antagonistic. Bonds: Has a crush, Attractive, Family, Job. Occupation: Map Maker

Voice: Old Prospector

Attributes [hide]

Hubert Heiser, Male Human Monk 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 21 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 15 (+2)15 (+2)
Skills Medicine +5, Performance +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 700 gp. Azurite (9 gp). Aquamarine (1500 gp).


Social Check DCs


Adelard Clapham, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs, and is pretty ugly. His hair is short and silver. He wears crescent spectacles with a black brim.

Personality: He likes to make people angry or surprised. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: The child of a Miller, who enjoyed hunting, Adelard was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and obtaining odd cultural human artifacts is his passion

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Nature, Adventurer. Occupation: Sailor

Voice: Dutch accent

Attributes [hide]

Adelard Clapham, Male Human Cleric 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)17 (+3) 13 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Orc, Infernal, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 4000 cp.


Social Check DCs


Diggory Blyth, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has wavy chestnut hair. His amber eyes lackadaisically let the world flow into them.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not believe in violence as a means to an end. He is a dedicated Bowyer but believes his peers are too gung-ho.

History: He was born to loving parents in a slum to the west. He has had some formal painting training, and achieved minor success. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and a rival would like him out of the picture

Ideals: Optimist, Pacifist, Artistic. Bonds: Attractive, Poor. Occupation: Bowyer

Voice: Speaks with a cold

Attributes [hide]

Diggory Blyth, Male Human Barbarian 5
Medium (5'5") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 48 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3

Possessions: 30000 cp. Banded agate (16 gp). Sardonyx (20 gp). Aquamarine (400 gp).


Social Check DCs

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