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NPC Generator

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Advanced [show]


Gunter Spaulding, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He prefers to wear violet pants and tee shirts. His blonde hair is greasy and uncared for. His eyes are brown and catlike.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Gunter is combative with any and all who dare try his patience in the slightest.

History: He was born blind and as such lacked many opportunities for work. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Wants to have a good time and be beloved; and wants to raise his children well

Ideals: Optimist, Justice. Flaws: Ugly, Disease. Bonds: Family. Occupation: Ploughman

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gunter Spaulding, Male Human Adept 4
Medium (5'4") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 13 (+1)16 (+3)
Skills Athletics +4, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 600 gp. Zircon (40 gp). White pearl (50 gp). Jasper (40 gp). Golden pearl (50 gp). 1 Minor magic item.


Social Check DCs


Wymar Skelton, Male Human [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a worn and beaten armor. His chestnut hair is drawn into a tight pony tail with a card scrunchie. He has several tiny amber earrings on each ear.

Personality: Calm and collected, he is a well trained Junk Dealer. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was always a brilliant, if unscrupulous mind. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Logical. Flaws: Insane. Bonds: Rich, Job, Religious. Occupation: Junk Dealer

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Skelton, Male Human Druid 5
Medium (6'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 27 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Arcana +4, Medicine +3
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Eastoft, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears suspenders and red workpants. His shirt is violet, and he wears a heavy red leather apron most of the time. His hair is short and silver. His otherwise smooth face is marked with small tiny scars.

Personality: He exudes charisma. He is a tour de force of persuasion. He also has developed a complete distrust of the Map Maker profession.

History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He bought a club and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To clean up the streets; and wants to open a new tavern

Bonds: Attractive, Job, Nature, Slave, Guardian. Occupation: Dyer

Voice: Dark and ominous

Attributes [hide]

Charles Eastoft, Male Human Adept 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: Silver pearl (140 gp). Freshwater pearl (13 gp). 1 Minor magic item.


Social Check DCs


Clerebold Tinley, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear brown clothing when he does not wear armor. He wears his golden hair up in a very large beehive style do. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Clerebold is combative with any and all who dare try his patience in the slightest.

History: His parents moved while he was still in utero so he is the first generation to be born here. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He left for the south, certain he would find work there.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Optimist, Justice. Bonds: Immigrant, In love, Adventurer. Occupation: Spice Merchant

Voice: Switch between two voices

Attributes [hide]

Clerebold Tinley, Male Human Cleric 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 40 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)14 (+2) 12 (+1)11 (+0)
Skills Investigation +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Gnoll, Infernal
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 40000 cp. Lapis lazuli (12 gp). Red-brown spinel (80 gp). Coral (80 gp). 1 Minor magic item.


Social Check DCs


Adam Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting blue shirt and pants. He is physically well-built. His auburn hair is unkempt and raggedy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born in the south. Adam was born on a far southern plains where he grew up under the tutelage of his father, an expert Carpenter. He moves from town to town, unable to find a place to settle.

Motivation: He is wracked by social anxiety; and wants to have a good time and be beloved

Ideals: Optimist, Joker. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Carpenter

Voice: French accent

Attributes [hide]

Adam Hailey, Male Human Cleric 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)10 (+0) 17 (+3)6 (-2)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342100000

Possessions: 200 gp. Tourmaline (160 gp). Blue quartz (5 gp).


Social Check DCs

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