Hugh Hackney, Male Human [Permalink]
Personal [hide]
Description: He sports tan clothing, slightly heavier than average wear, and he perpetually has his morningstar ready. He wears his chestnut hair up in a very large beehive style do. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He comes from a rich eastern family. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Insane, Emotional. Bonds: Military, Rich. Occupation: Apothecary
Voice: Irish accent
Attributes [hide]
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 11 (+0) | 14 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Infernal, Druidic
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 100 gp. 1 Masterwork Artisan’s tools. 1 Magnifying glass. 1 Healer’s kit.
Thomas Shipley, Male Human [Permalink]
Personal [hide]
Description: This western man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. His hair is brown and curly. He has blue eyes and a yellow hat with a blue feather.
Personality: He is almost excessively polite to everyone, even when angry. Thomas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: When he was but 6 years old his parents immigrated from the west. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He moves from town to town, unable to find a place to settle.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Flaws: Shy, Hedonist, Antagonistic. Bonds: Immigrant. Occupation: Banker
Voice: Pirate accent
Attributes [hide]
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
Clerebold Woods, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His chestnut hair is singed and shortened. His eyes, though not visible through his cowl, are violet.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has all his life been fascinated with music.
History: He got into the Beggar business at a young age. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He's also a talented Unemployed, but doesn't like to broadcast it.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Entrepeneur, Passionate, Artistic. Flaws: Ugly. Bonds: Job. Occupation: Beggar
Voice: Slurs words
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Kyle Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: He wears a yellow coat over a tan low-cut shirt, and a wide-brimmed hat upon his head. His long golden hair reaches down to his waist. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born blind and as such lacked many opportunities for work. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and marry his brother to traveling adventurers
Ideals: Joker. Flaws: Fearful, Disease. Bonds: Job, Family. Occupation: Farmer
Voice: Irish accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 14 (+2) | 11 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 6000 sp. Jet (70 gp).
Adelard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'3" has a big stupid grin on his face most of the time. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a auburn handlebar mustache and slicked back auburn hair. He tend to wears goggles to shield his eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Further he is a bit of a stoner and is frequently out of it.
History: Sold as a small child to a wizard, Adelard was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.
Motivation: Regain custody of his son; and marry his brother to traveling adventurers
Flaws: Addict, Ugly. Bonds: Guardian, Mentor, Family. Occupation: Tailor
Voice: Squeaky
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 12 (+1) | 16 (+3) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Druidic, Goblin, Auran
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
