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NPC Generator

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Advanced [show]


Gomory Anderton, Male Human [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He tends to wear a violet poncho over his likewise colored trousers and shirt. His long red hair is drawn into a two foot long braid. His hazel eyes dart from person to person.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Gomory was born on a far southern forest where he grew up under the tutelage of his mother, an expert Guard. He moves from town to town, unable to find a place to settle.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Joker. Bonds: Attractive, Family, Military, Immigrant. Occupation: Guard

Voice: Squeaky

Attributes [hide]

Gomory Anderton, Male Human Wizard 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 2 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 7 (-2)15 (+2) 18 (+4)15 (+2)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 14
Languages Common, Celestial, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13432100

Possessions: 30 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Kimberly, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear red pants and tee shirts. He wears his blonde hair up. He has several tiny sapphire earrings on each ear.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Reynard is combative with any and all who dare try his patience in the slightest.

History: Born in a small village he learned the ways of the warrior from his father. A gifted student he started as a Carpenter, but he got bored and became a Stylist. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Justice, Fighting. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Stylist

Voice: Low and grunting

Attributes [hide]

Reynard Kimberly, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)15 (+2) 15 (+2)13 (+1)
Skills Athletics +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bernard Conway, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears tight fighting clothing, which leaves very little to the imagination. He wears his blonde hair down. He wears an eyepatch.

Personality: He is overprotective of those who hire his services. Animals are drawn to him, and he is able to talk to them.

History: Born in a small village he learned the ways of the warrior from his father. When he was little, his rather wealthy family often ventured across the forest to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Bernard took refuge in the old dungeon and found the beat up axe and armor he uses now. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Bernard fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To protect his home; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Guardian, Nature. Occupation: Servant

Voice: Can't modulate volume

Attributes [hide]

Bernard Conway, Male Human Warrior 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 13 (+1)17 (+3) 10 (+0)12 (+1)
Skills Animal Handling +2, History +5
Senses Passive Perception 10
Languages Common, Halfling, Giant, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. Moss agate (6 gp). 1 Smokesticks.


Social Check DCs


Tim Acton, Male Human [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to cover his moderate length white hair. He has brown eyes.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Further expansion of business.

Ideals: Passionate, Logical. Bonds: Poor, Attractive. Occupation: Miller

Voice: Tuts and clicks tongue

Attributes [hide]

Tim Acton, Male Human Sorcerer 8
Medium (5'11") Human, Chaotic Good (CR 8)
Armor Class 11
Hit Points 8 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)13 (+1) 12 (+1)18 (+4)
Skills Deception +7, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126665

Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Kitchur, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries bows. He has white hair. He has gray eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is searching for what he claims is his rightful reward.

Motivation: He wants to meet his childhood hero; and wants his loneliness to end

Ideals: Fighting. Bonds: Attractive, Adventurer, Has a crush, Poor. Occupation: Shepherd

Voice: Tuts and clicks tongue

Attributes [hide]

Gunter Kitchur, Male Human Barbarian 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)10 (+0) 11 (+0)14 (+2)
Skills Perception +3, Religion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs

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