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NPC Generator

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Advanced [show]


Bertram Southey, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears skinny pants and wears a red and brown robe with the hood down. He sports a long silver beard, and similarly colored long hair. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He also hits on women, regardless of circumstances.

History: He was born a particularly ugly child, much to the horror of his parents. He worked as a nervous Animal Trainer and found it very stressful. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly. Bonds: Job, Has a crush. Occupation: Animal Trainer

Voice: Speaks with squeezed throat

Attributes [hide]

Bertram Southey, Male Human Rogue 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 8 (-1)14 (+2) 10 (+0)13 (+1)
Skills Insight +2, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Drogo Breeden, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Abrasive and pushy, he has a hard time making friends. He is a great chef.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is compelled to act according to his religious beliefs; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Religious. Occupation: Bellfounder

Voice: Uses lots of figures of speech

Attributes [hide]

Drogo Breeden, Male Human Monk 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 65 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 17 (+3)14 (+2) 16 (+3)12 (+1)
Skills Perception +6, Stealth +2
Senses Passive Perception 12
Languages Common, Aquan, Druidic
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 8000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Kenley, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has shaved his head bald. He has several tiny amber earrings on each ear.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He comes from a rich western family. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Reynard took refuge in the old dungeon and found the beat up rapier and armor he uses now. He bought a rapier and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Money/treasure.

Flaws: Ugly, Sensitive, Impulsive. Bonds: Rich, Nature. Occupation: Fortune-teller

Voice: Eastern European accent

Attributes [hide]

Reynard Kenley, Male Human Fighter 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 48 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 10 (+0)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +5, Performance +5
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 400 gp.


Social Check DCs


Trey Skelton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'4". He likes to wear darkened spectacles and heavy clothing, no matter the weather, and his gloved hand is found clutching a falchion. He wears a colorful flower in his chestnut hair. His eyes are likewise amber.

Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He's since become an addict/alcoholic.

Motivation: A deep hatred of illithids; and his name or reputation has been wronged in the past by illithids, and he desires to right it

Ideals: Entrepeneur, Fighting. Flaws: Addict. Bonds: Attractive, Enemies. Occupation: Spice Merchant

Voice: Relaxed voice

Attributes [hide]

Trey Skelton, Male Human Cleric 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 13 (+1)13 (+1) 13 (+1)9 (-1)
Skills Investigation +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +7 / 2d4+4, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 4000 sp.


Social Check DCs


Cory Darby, Male Human [Permalink]

Personal [hide]

Description: This man wears a brown cloak and cross-gartered white stockings. He is muscular with a powerful set of arms. His black hair is long and unkept. His brown eyes peer out from beneath his feathered brown hat.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is greedy.

Ideals: Artistic. Flaws: Ugly, Mundane. Bonds: Rich, Immigrant. Occupation: Gardener

Voice: Low and grunting

Attributes [hide]

Cory Darby, Male Human Aristocrat 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 12 (+1)14 (+2)
Skills Animal Handling +3, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs

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