Trym Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many tan ritualistic tattoos. He is wearing a long, violet, dusty cloak. He wears his golden hair up in a very large beehive style do. His amber eyes lackadaisically let the world flow into them.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. There was a wharf not far from home where he often wandered off to fish. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants revenge against giants; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Emotional, Secretive. Bonds: Nature, Enemies. Occupation: Interpreter
Voice: Voice breaks
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 15 (+2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Terran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
Possessions: 100 gp. 1 Half-Plate. 1 Full Plate. 1 Half-Plate.
Gunter Alston, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a tight fitting white shirt and pants. He is an epitome of beauty. He has golden hair. He has a tattooed face.
Personality: He is irascible and easily irritated. He is an amazing painter.
History: He comes from a rich southern family. He worked as a nervous Laborer and found it very stressful. He was granted psionic powers by his dying brother.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Rich, Job. Occupation: Laborer
Voice: Old thin voice
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 41 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 18 (+4) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Giant, Draconic
Attacks Melee +4 / 2d6+1, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 100 gp. Deep blue spinel (500 gp). Coral (120 gp).
Ernest Melancon, Male Human [Permalink]
Personal [hide]
Description: He wears a pastel collared shirt and white pants. He accessorizes with a red scarf around the waist and a strap diagonally across his shirt. He keeps his chestnut hair in a pixie cut. He wears an eyepatch.
Personality: He is happy with his job as a Brewer. He turns his eye from what people do, preferring to live and let live. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His childhood dream was to be a Map Maker, but he was a colossal failure. He's also a talented Map Maker, but doesn't like to broadcast it.
Motivation: Wants to open a new tavern; and to be a map maker again
Ideals: Artistic. Flaws: Ugly, Secretive. Bonds: Job. Occupation: Brewer
Voice: Shortens vowels
Attributes [hide]
Medium (6'2") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 100 gp. Black pearl (1300 gp). Iolite (20 gp). Alexandrite (1300 gp). Iolite (20 gp). 1 Minor magic item. 1 Minor magic item.
Everard Tenley, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear white pants and tee shirts. He carries with him a set of longbows on his belt, each one with a sapphire on the hilt. He has brown hair. His ears are large.
Personality: Everard hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Everard lived on a farm with his father, near the main road leading to a nearby town. He has had some formal dancing training, and achieved minor success. He has since lost track of the people in his past.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his relatives are trying to arrange a marriage
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Family. Occupation: Slave Trader
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 53 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 6000 sp. Violet garnet (1500 gp). Blue quartz (6 gp).
Gilbert Breeden, Male Human [Permalink]
Personal [hide]
Description: He wears a tight fitting grey shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His auburn hair, when down, is lengthy. His hazel unseeing eyes seem to look past you.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Disease, Greedy. Bonds: Attractive, Rich. Occupation: Dilettante
Voice: Timid voice
Attributes [hide]
Medium (5'0") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 31 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 6 (-2) | 15 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +3
Possessions: 100 gp. 1 Masterwork manacles.
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