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Advanced [show]


Heward Addington, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who prefers to wear pastel pants and tee shirts. With bright golden hair and a scraggly beard. His gray eyes peer out from beneath his top pastel hat.

Personality: Confrontational and typically high on some drug or another. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born in the west, but his parents moved at a very young age to the north. Like his father and his sister before him, after school he went straight into learning to become a Seamstress. He now travels the world, in search of power and loot.

Motivation: Sabotage a competitor; and someone believes him a fraud

Flaws: Addict. Bonds: Adventurer, Immigrant, Job, Enemies. Occupation: Seamstress

Voice: Speaks with back of mouth

Attributes [hide]

Heward Addington, Male Human Warlock 3
Medium (5'7") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 28 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)10 (+0) 11 (+0)5 (-3)
Skills History +2, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 300 gp.


Social Check DCs


Trym Yorke, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a fine chain shirt which he covers with pastel colored cloaks and clothing. He has shaved his head bald. His face is scarred and worn.

Personality: He is a hateful person. He taunts others and blames them for his problems. He has a small toy that he constantly fidgets with.

History: He was born blind and as such lacked many opportunities for work. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He got away from his former life and has fallen to alcoholism.

Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear

Flaws: Ugly, Antagonistic, Addict, Disease, Fearful. Occupation: Ploughman

Voice: Puts emphasis on the wrong words

Attributes [hide]

Trym Yorke, Male Human Monk 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 31 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)11 (+0) 9 (-1)11 (+0)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Aldous Van Es, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy chestnut stubble. He wears a black armored body suit, with a simple green line shooting up and back down. He has a hunchback. He wears his chestnut hair up in a very large beehive style do. His eyes are blue and he is always smoking a pipe.

Personality: This man loves poetry and to teach people poetry more than just about anything. Animals are drawn to him, and he is able to talk to them.

History: Aldous hails from a village terrorized by orcs. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it.

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Enemies. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Aldous Van Es, Male Human Bard 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 21 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)10 (+0)
Skills Intimidation +2, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Shane Ashley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a lot of dark rich colors, with gold accents and is in decent physical shape. His brown hair is smooth and relatively long. His hazel eyes peer out from beneath his Stetson tan hat.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His father raised him in a mountain cabin. His childhood dream was to be a Priest, but he was a colossal failure. He now owns his own business.

Motivation: To find somewhere to settle down; and balancing his hectic life and new hunter responsibilities is difficult

Ideals: Joker. Flaws: Mundane. Bonds: Attractive, Nature, Job. Occupation: Hunter

Voice: Low and grunting

Attributes [hide]

Shane Ashley, Male Human Adept 6
Medium (5'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 14 (+2)16 (+3) 13 (+1)10 (+0)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Gnoll, Goblin, Ignan
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Coral (40 gp). Star rose quartz (70 gp). Chrysoprase (70 gp). Moss agate (13 gp). 1 Minor magic item.


Social Check DCs


Bertram Conway, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'3" when asserting himself. His hair, while still mostly blonde, has prominent grey streaks. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments

History: His parents moved while he was still in utero so he is the first generation to be born here. His family was turned out during the war. He and his family wandered north to less war torn lands. He was granted psionic powers by his dying brother.

Motivation: To reunite with his old friends.

Ideals: Joker, Gifted. Flaws: PTSD. Bonds: Immigrant. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Bertram Conway, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)12 (+1) 13 (+1)10 (+0)
Skills Nature +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 100 gp.


Social Check DCs

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