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Advanced [show]


Thomas Spaulding, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His attire stands in sharp contrast to his longbow, which is beautifully polished and possesses an ornate carving of a card on it. His long silver hair is drawn into a two foot long braid. His fierce blue eyes like to dwell on things.

Personality: Thomas wants to be seen as a stoic, levelheaded, noble Wizard, so he tries to act the part. He does a good job, for the most part... He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: A powerful wizard made him what he is. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Human compassion; and he's repulsed by the pc

Ideals: Disciplined. Flaws: Antagonistic, Racist. Bonds: Mentor, Adventurer. Occupation: Animal Trainer

Voice: Speaks like tongue is numb

Attributes [hide]

Thomas Spaulding, Male Human Wizard 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Performance +3
Senses Passive Perception 12
Languages Common, Terran, Auran
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242100

Possessions: 200 gp. 3 Alchemist’s fire.


Social Check DCs


Everard Langley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a blue vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his blue boots flare out at the collars. His hair, while still mostly brown, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: Confrontational and typically high on some drug or another. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Someone believes him a fraud; and he has passion for adventuring and risk

Ideals: Justice. Flaws: Addict, Fearful. Bonds: Adventurer, Enemies. Occupation: Map Maker

Voice: Slow speaker

Attributes [hide]

Everard Langley, Male Human Bard 4
Medium (5'2") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)9 (-1) 17 (+3)13 (+1)
Skills Arcana +1, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Ernest Carlisle, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair has been sun bleached extensively. His face is scarred and worn.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He misses his home and complains about the freezing weather, even in summer.

History: He was raised in a white middle class family as the only child. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Entrepeneur. Flaws: Ugly, Greedy, Mundane. Bonds: Immigrant. Occupation: Shoemaker

Voice: Strong lisp

Attributes [hide]

Ernest Carlisle, Male Human Adept 9
Medium (5'11") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 30 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 10 (+0)14 (+2) 11 (+0)7 (-2)
Skills Sleight of Hand +5, Survival +3
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 1200 gp. Large well-done wool tapestry (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Holton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He carries a battered scythe and tarnished hand crossbow as well. His hair is greying and his face has many wrinkles. His green eyes are passionate and lively.

Personality: Gunter speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Carter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Holton, Male Human Adept 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 49 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 18 (+4)11 (+0) 16 (+3)5 (-3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14331000

Possessions: 60000 cp.


Social Check DCs


Solomon Gracey, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a simple burlap shirt and baggy pants. He conceals his quarterstaff with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Humans.

History: A powerful brothel owner made him what he is. His childhood dream was to be a Barkeep, but he was a colossal failure. He's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Human people.

Flaws: Addict, Racist, Depressed. Bonds: Job, Mentor. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Solomon Gracey, Male Human Druid 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 29 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 10 (+0)15 (+2)
Skills Athletics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 50 pp. Blue quartz (9 gp). Azurite (9 gp). Freshwater pearl (9 gp). Banded agate (9 gp).


Social Check DCs

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