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NPC Generator

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Advanced [show]


Norman Kendall, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He wears just a yellow suit. His wide-brimmed hat is riddled with cuts and holes. His fierce green eyes like to dwell on things.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is greedy.

Ideals: Joker. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Sage

Voice: Soft and melodious

Attributes [hide]

Norman Kendall, Male Human Bard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 13 (+1)10 (+0) 16 (+3)17 (+3)
Skills Deception +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp.


Social Check DCs


Clerebold Kent, Male Human [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat, and sports empty pouches on his belt. His golden hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Clerebold was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Cartwright.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Logical, Impeccable. Flaws: Insane. Bonds: Job, Poor. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Clerebold Kent, Male Human Wizard 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 8 (-1)8 (-1) 11 (+0)8 (-1)
Skills Acrobatics +1, Intimidation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Deep blue spinel (400 gp). Banded agate (14 gp).


Social Check DCs


Thomas Chatham, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears baggy violet pantaloons and a brown scarf. His chestnut hair is drawn into a tight pony tail with a dagger scrunchie. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He always tries to repair and not replace. It was this mentality that drove him into the Servant business.

History: Born to a pair of adventurers, Thomas grew up listening to his mother's many stories. He found a children's book about a Human Warrior who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break; and he desires power and/or immortality

Ideals: Athletic, Persistence. Flaws: Shy. Bonds: Attractive, Adventurer. Occupation: Servant

Voice: Jamaican accent

Attributes [hide]

Thomas Chatham, Male Human Warrior 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)9 (-1) 17 (+3)6 (-2)
Skills Athletics +2, History +2
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +2

Possessions: 50 pp.


Social Check DCs


Conrad Kendall, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. With bright golden hair and a scraggly beard. He tend to wears goggles to shield his eyes.

Personality: He is irascible and easily irritated. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Conrad was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. Conrad abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: To reunite with his old friends.

Flaws: Antagonistic. Bonds: Mentor, Poor, Adventurer. Occupation: Sculptor

Voice: Speaks like tongue is numb

Attributes [hide]

Conrad Kendall, Male Human Bard 6
Medium (5'1") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)11 (+0) 17 (+3)14 (+2)
Skills Nature +3, Survival +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 40 pp.


Social Check DCs


Trym Cromwell, Male Human [Permalink]

Personal [hide]

Description: He stands about 6'6" and typically wears a sleeveless long coat of deep red leather and dull white iron scale mail. His left hand appears badly burned and disfigured. He wears his auburn hair down. His skin is flawless and his blue eyes scan people very quickly.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He plays an instrument quite well.

History: Trym was born with his mother's beautiful face. Trym was born on a far southern forest where he grew up under the tutelage of his mother, an expert Junk Dealer. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Doesn't want to be a Junk Dealer and was forced into it by his family.

Ideals: Artistic. Flaws: Shy. Bonds: Attractive, Immigrant. Occupation: Junk Dealer

Voice: Irish accent

Attributes [hide]

Trym Cromwell, Male Human Rogue 4
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 9
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 14 (+2)11 (+0) 17 (+3)17 (+3)
Skills Deception +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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