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Advanced [show]


Kody Winchester, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male usually wears his tan robe and has his longsword always slung over his shoulder. He is tall, broad shouldered and powerfully built. His golden hair is styled in orderly dreadlocks. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a massive crush on the younger sibling of the Unemployed who has hired him part-time. He uses divination through singing.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was turned out during the war. He and his family wandered west to less war torn lands. He has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Ideals: Gifted. Flaws: Antagonistic, PTSD. Bonds: Attractive, Has a crush. Occupation: Unemployed

Voice: Sounds elderly

Attributes [hide]

Kody Winchester, Male Human Expert 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)14 (+2) 14 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


William Winthrop, Male Human [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortspear, but if one is not available he will default to his trident. His tied-back hair is white. His eyes are hazel and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, William is combative with any and all who dare try his patience in the slightest.

History: He served in the navy to pay for his family's outstanding loans. His mother was very strict, and drilled into him lessons on being the perfect gentleman. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He feels the way he acts is they only way to get by in the world.

Ideals: Impeccable, Justice. Bonds: Military. Occupation: Herbalist

Voice: Irish accent

Attributes [hide]

William Winthrop, Male Human Druid 8
Medium (6'0") Human, Lawful Good (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)16 (+3) 15 (+2)17 (+3)
Skills Investigation +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Halfling
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13643320

Possessions: 400 gp. Silver-plated steel longsword with jet jewel in hilt (600 gp). Golden circlet with four aquamarines (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anselm Brent, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who wears rags and sports a simple walking cane. His head has been shaved. His green eyes peer out from beneath his small black hat.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Family, Adventurer. Occupation: Fortune-teller

Voice: Scandinavian accent

Attributes [hide]

Anselm Brent, Male Human Commoner 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)12 (+1) 15 (+2)16 (+3)
Skills Acrobatics +3, History +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +4

Possessions: 300 gp. Chrysoprase (30 gp). Black pearl (1100 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.


Social Check DCs


Conrad Compton, Male Human [Permalink]

Personal [hide]

Description: He has a large yellow mantle and cape that has been intricately interwoven into his green robe. He carries with him a set of whips on his belt, each one with a topaz on the hilt. His hair is cut close to his head. He tend to wears goggles to shield his eyes.

Personality: He acts crazy and hedonistic. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: The child of eastern immigrants he idolized his father. While studying, he fell in love. They married and had a son. He moves from town to town, unable to find a place to settle.

Motivation: His spouse's relatives view him with great suspicion; and to reunite with his absent father

Ideals: Fighting. Flaws: Hedonist. Bonds: Family, Immigrant, In love. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Conrad Compton, Male Human Barbarian 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 12 (+1)10 (+0) 10 (+0)18 (+4)
Skills Athletics +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +5

Possessions: 17000 cp.


Social Check DCs


Frederick Astley, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'1" and has a large grey mantle and cape that has been intricately interwoven into his brown robe. His left hand appears badly burned and disfigured. His auburn hair is matted, messy, and big. His thin eyebrows rest above his beady gray eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a great chef.

History: Frederick hails from a village terrorized by dire rats. A gypsy cursed him at a young age, leading to his ugly appearance. He was granted martial powers by his dying brother.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Carpenter

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frederick Astley, Male Human Paladin 8
Medium (5'1") Human, Neutral Good (CR 8)
Armor Class 9
Hit Points 54 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 6 (-2)16 (+3) 19 (+4)10 (+0)
Skills Insight +7, Religion +6
Senses Passive Perception 14
Languages Common, Celestial, Giant, Infernal
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 100000 cp. A necklace of small pink pearls (1000 gp). Gold dragon comb with red garnet eye (400 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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