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Gomory Eastoft, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a pastel cloak and cross-gartered black stockings. His long silver hair is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. Gomory abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He has passion for adventuring and risk; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Flaws: Antagonistic. Bonds: Rich, Adventurer, Debt. Occupation: Baker

Voice: Sensual and smooth

Attributes [hide]

Gomory Eastoft, Male Human Warlock 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 14 (+2)12 (+1) 11 (+0)7 (-2)
Skills Nature +3, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 200 gp.


Social Check DCs


Trey Vance, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His whole body is exceptionally muscular. His black hair is cut jaggedly and amateurishly. His green eyes have a joyful gleam in them most of the time.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Trey was born with his mother's beautiful face. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in Trey's homeland. Trey decided to take the middle way and become a bodyguard. He's also a talented Barber, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Opinionated, Fighting. Bonds: Immigrant, Job, Attractive. Occupation: Server

Voice: Mousy voice

Attributes [hide]

Trey Vance, Male Human Rogue 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)16 (+3) 10 (+0)14 (+2)
Skills History +5, Perception +2
Senses Passive Perception 12
Languages Common, Goblin, Abyssal, Giant
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerard Lindsay, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a red collared shirt and black pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His golden hair is thinning but still full. His eyes are hazel and catlike.

Personality: He is witty, but his monotone delivery comes off as unnerving He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Joker. Flaws: Ugly, Impulsive. Bonds: Poor, Nature. Occupation: Banker

Voice: High pitched, excited

Attributes [hide]

Gerard Lindsay, Male Human Wizard 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills Intimidation +3, Religion +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 500 gp.


Social Check DCs


Gunter Rutherford, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull brown sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His silver hair is thinning but still full. His brown eyes dart from person to person.

Personality: His tongue was cut out and he uses sign language. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gunter was born in the west. At a young age he loved to build and create. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He left for the west, certain he would find work there.

Motivation: To reunite with his old friends.

Ideals: Persistence. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Tanner

Voice: Soft and melodious

Attributes [hide]

Gunter Rutherford, Male Human Paladin 7
Medium (5'5") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 42 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)8 (-1) 14 (+2)5 (-3)
Skills Sleight of Hand +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Silver pearl (50 gp). Rich purple corundum (1400 gp). 1 Minor magic item.


Social Check DCs


Hunter Thorpe, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears his silver hair down. He has gleaming, smiling green eyes.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Hunter was born on a far eastern desert where he grew up under the tutelage of his father, an expert Seamstress. He left for the east, certain he would find work there.

Motivation: Money/treasure.

Ideals: Entrepeneur. Flaws: Ugly, Secretive. Bonds: Rich, Immigrant. Occupation: Seamstress

Voice: Cold and demanding tone

Attributes [hide]

Hunter Thorpe, Male Human Wizard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)12 (+1) 11 (+0)9 (-1)
Skills Religion +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 900 sp. Deep blue spinel (300 gp). Violet garnet (300 gp). Fire opal (400 gp).


Social Check DCs

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