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NPC Generator

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Advanced [show]


Alexandre Denholm, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears very tight pants and wife beaters, though occasionally he sports a tan coat. His hair, while still mostly red, has prominent grey streaks. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is terrified, and will act out of fear.

Ideals: Artistic. Flaws: Addict, Fearful, Insane. Bonds: Religious. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Alexandre Denholm, Male Human Barbarian 3
Medium (5'8") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +1, Deception +3
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp.


Social Check DCs


Lewis Addington, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He keeps his auburn hair in a pixie cut. His eyes, though not visible through his cowl, are amber.

Personality: His tongue was cut out and he uses sign language. He is afraid of women and trembles around them

History: Lewis lived on a farm with his mother, near the main road leading to a nearby town. Over the years he perfected his riding and shooting skills. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Marry his brother to traveling adventurers; and his spouse's relatives view him with great suspicion

Ideals: Athletic. Flaws: Disease, Shy. Bonds: Family, Nature. Occupation: Guard

Voice: Australian accent

Attributes [hide]

Lewis Addington, Male Human Wizard 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)16 (+3) 14 (+2)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 100 gp.


Social Check DCs


Odo Huxley, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a brown shirt with thin blue vertical stripes and red pants. His tied-back hair is golden. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Abrasive and pushy, he has a hard time making friends. He also is a firm believer in the manly ideal.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He found a children's book about a Human Wizard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Gifted. Flaws: Insane, Antagonistic, Impulsive. Bonds: Adventurer. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Odo Huxley, Male Human Wizard 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)17 (+3) 10 (+0)10 (+0)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Goblin, Gnoll, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 13000 sp. Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Gilbert Churchill, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. He keeps his long auburn hair kept up in a rat tail. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Gilbert's first love is himself. His second love is also himself. Energy wise he seems alert and responsive.

History: Gilbert was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: To be a Knight again; and a strong sense of loyalty to human people

Ideals: Impeccable, Professionalism. Flaws: Racist. Bonds: Rich, Job. Occupation: Animal Trainer

Voice: Can't modulate volume

Attributes [hide]

Gilbert Churchill, Male Human Wizard 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 24 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)9 (-1) 12 (+1)13 (+1)
Skills Deception +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 sp.


Social Check DCs


Lance Reid, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is typically in his Fortune-teller uniform. His hair is cut close to his head. He has gleaming, smiling hazel eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Born to a poor family in the city he treasured whatever gifts he got. A few years later when the west was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: To be a Armorer again; and he's repulsed by the pc

Flaws: Antagonistic. Bonds: Job, Immigrant, Mentor, Poor. Occupation: Fortune-teller

Voice: Hollow voice

Attributes [hide]

Lance Reid, Male Human Rogue 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)10 (+0) 11 (+0)16 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 100 gp.


Social Check DCs

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