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Robert Breeden, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a grey vest and prefers blue and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. He is bald on top and has large black tufts of hair around his ears. His brown eyes dart from person to person.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He receives visions of the future at random moments

History: He got into the Miner business at a young age. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted from career to career and currently works as a Miner.

Motivation: He is compelled to act according to his religious beliefs; and balancing his hectic life and new miner responsibilities is difficult

Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Religious. Occupation: Miner

Voice: Spanish accent

Attributes [hide]

Robert Breeden, Male Human Sorcerer 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Acrobatics +2
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 100 gp.


Social Check DCs


Ernest Cornish, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a tight fitting black shirt and pants. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His face is scarred and worn.

Personality: He speaks before he thinks and is too direct. He is an amazing painter.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Ernest took refuge in the large cave and found the beat up shortspear and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Gifted. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Nature. Occupation: Ploughman

Voice: American accent

Attributes [hide]

Ernest Cornish, Male Human Barbarian 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 35 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)14 (+2) 10 (+0)14 (+2)
Skills Animal Handling +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: Deep blue spinel (800 gp). Banded agate (13 gp). Fiery yellow corundum (400 gp). 1 Minor magic item.


Social Check DCs


Wymar Hallewell, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'11" and is a bit bulky. He is very muscular particularly in the legs. He prefers to wear blue pants and tee shirts. His hair is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: Wymar was born into a poor family. Growing up, he dreamt of becoming a Cleric, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Cleric in service of a powerful lord somewhere. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural human artifacts is his passion

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Adventurer. Occupation: Dyer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Wymar Hallewell, Male Human Cleric 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 35 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 17 (+3)16 (+3) 13 (+1)13 (+1)
Skills Deception +4, Perception +4
Senses Passive Perception 14
Languages Common, Ignan, Abyssal, Draconic
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 200 gp. Violet garnet (1200 gp).


Social Check DCs


Justin Blakely, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His chestnut hair is greasy and uncared for. His eyes are likewise amber.

Personality: He has always had a great fascination with Human culture. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born the only child of a wealthy merchant. As a young adult he joined a group advocating for an improvement in Human conditions. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is terrified, and will act out of fear.

Ideals: Entrepeneur. Flaws: Ugly, Racist, Fearful. Bonds: Poor. Occupation: Barkeep

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Justin Blakely, Male Human Paladin 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 28 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 15 (+2)9 (-1) 16 (+3)4 (-3)
Skills Intimidation -1, Persuasion -1
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp.


Social Check DCs


Hubert Hallewell, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is long and red with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. He is baby faced.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Flattery will make him almost putty in your hands.

History: He was born into a rich family. He worked as a nervous Barkeep and found it very stressful. Since then, he has sought to make the best of life.

Motivation: He'd like to take his coworkers down a peg; and he is greedy

Ideals: Joker, Optimist. Flaws: Selfish. Bonds: Rich, Job. Occupation: Barkeep

Voice: Relaxed voice

Attributes [hide]

Hubert Hallewell, Male Human Warlock 4
Medium (6'0") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 35 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)8 (-1) 13 (+1)11 (+0)
Skills Acrobatics +2, Investigation +1
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Eye agate (6 gp). 1 Half-Plate. 1 Banded mail. 1 Masterwork Light wooden shield.


Social Check DCs

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