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Advanced [show]


Tim Clayton, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'8" and is generally shirtless and showing off his tattooed chest. He wears his black hair down. He wears a mask on his face.

Personality: This man loves writing and to teach people writing more than just about anything. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born in a small island village. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His relatives are trying to arrange a marriage; and money/treasure

Ideals: Artistic. Bonds: Family, Nature, Adventurer, Rich. Occupation: Animal Trainer

Voice: Jamaican accent

Attributes [hide]

Tim Clayton, Male Human Cleric 3
Medium (5'8") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 1 Chain shirt. 1 Banded mail. 1 Chain shirt.


Social Check DCs


Tim Anderton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a green and tan robe with the hood down. He wears his silver hair up in a very large beehive style do. His gray eyes dart from person to person.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He never wears the same outfit twice, unless he absolutely has to.

History: Tim lived on a farm with his father, near the main road leading to a nearby town. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. By chance he met his sister recently and the two have been together since.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Farmer

Voice: Eastern European accent

Attributes [hide]

Tim Anderton, Male Human Fighter 6
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)9 (-1) 17 (+3)14 (+2)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 100 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1900 gp). 1 Minor magic item.


Social Check DCs


Drogo Woods, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man wears long strands of jet and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is short and chestnut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: He was raised by priests from a young age. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He now mingles about in high society.

Motivation: He is greedy.

Flaws: Antagonistic. Bonds: Rich, Immigrant, Religious, Mentor. Occupation: Architect

Voice: Posh accent

Attributes [hide]

Drogo Woods, Male Human Druid 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills History +5, Investigation +5
Senses Passive Perception 12
Languages Common, Gnoll, Druidic
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 5000 sp.


Social Check DCs


Gerard Davenport, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair, while still mostly auburn, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: He dislikes all the random violence that takes place in the west. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: A powerful wizard made him what he is. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Some 4 years later his spouse died after the birth of his son. Heartbroken, Gerard never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: To pay off his debts; and he made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it

Ideals: Pacifist. Bonds: Attractive, In love, Mentor, Debt. Occupation: Sage

Voice: Sensual and smooth

Attributes [hide]

Gerard Davenport, Male Human Bard 7
Medium (5'3") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 42 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)10 (+0) 12 (+1)8 (-1)
Skills Animal Handling +4, Deception +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 11000 sp. Golden yellow topaz (1000 gp).


Social Check DCs


Anthony Marley, Male Human [Permalink]

Personal [hide]

Description: This man wears black leather gloves, a black jacket, and tight pants. He has a penchant for wearing a ring with an oversized topaz on his left hand. His head has been shaved. He wears an eyepatch.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Slave Trader, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and balancing his hectic life and new spy responsibilities is difficult

Ideals: Joker, Entrepeneur. Flaws: Ugly. Bonds: Rich, Job. Occupation: Spy

Voice: Indian accent

Attributes [hide]

Anthony Marley, Male Human Druid 3
Medium (6'1") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 300 gp.


Social Check DCs

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