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Advanced [show]


Frederick Copeland, Male Human [Permalink]

Personal [hide]

Description: He typically wears blue cloth garments or leather armor, and carries glaives. His long chestnut hair reaches down to his waist. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and to prove his worth to the world

Ideals: Fighting, Impeccable, Entrepeneur. Flaws: Impulsive. Bonds: Attractive. Occupation: Engraver

Voice: Nasally tone

Attributes [hide]

Frederick Copeland, Male Human Commoner 6
Medium (6'2") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 31 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 15 (+2)14 (+2) 11 (+0)14 (+2)
Skills Performance +5, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: Violet garnet (400 gp). Red garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dean Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He keeps his long red hair kept up in a rat tail. His eyes are brown.

Personality: He speaks before he thinks and is too direct. Further he is a bit of a stoner and is frequently out of it.

History: Dean was raised in a hard working conservative environment. Ostracized due to the arcane powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He then took over the family business and is one of the better Baker for hire.

Motivation: He doesn't get along with people that don't share his tastes; and sabotage a competitor

Ideals: Gifted, Impeccable. Flaws: Impulsive, Addict. Bonds: Job. Occupation: Baker

Voice: Boston accent

Attributes [hide]

Dean Hailey, Male Human Commoner 6
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 13
Hit Points 17 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 10 (+0)13 (+1) 8 (-1)11 (+0)
Skills Arcana +4, Deception +3
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 300 gp. Jasper (80 gp).


Social Check DCs


Gunter Ramsay, Male Human [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries a battered scythe and tarnished whip as well. He has no hair. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is an amazing painter.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Architect arts, while his father instructed him in etiquette, music and courtly manner. His psionic abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Rich. Occupation: Architect

Voice: Switch between two voices

Attributes [hide]

Gunter Ramsay, Male Human Paladin 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)7 (-2) 16 (+3)12 (+1)
Skills Deception +3, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 50 pp. Jet (130 gp). Jet (130 gp). Deep green spinel (130 gp). Golden pearl (130 gp). 1 Minor magic item.


Social Check DCs


Raymond Branson, Male Human [Permalink]

Personal [hide]

Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a penchant for wearing a ring with an oversized opal on his right hand. He has no hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Raymond enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Raymond grew up listening to his father's many stories. Raymond liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has dedicated himself to building a better trade route.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Ugly, Terse, Hedonist. Bonds: Rich, Adventurer, Nature. Occupation: Hunter

Voice: Uses sign language

Attributes [hide]

Raymond Branson, Male Human Fighter 3
Medium (6'2") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 30 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)14 (+2) 14 (+2)4 (-3)
Skills History +4, Intimidation -1
Senses Passive Perception 12
Languages Common, Undercommon, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. Hematite (5 gp). Red garnet (150 gp). Jet (150 gp). 1 Simple lock. 1 Silk rope. 1 Superior lock.


Social Check DCs


Gerard Pinkerton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses like a well dressed Weaver does. He keeps his long golden hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He was born in a small forest village. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now owns his own business.

Motivation: Expand his business.

Flaws: Insane. Bonds: Job, Adventurer, Nature, Family. Occupation: Weaver

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gerard Pinkerton, Male Human Druid 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)16 (+3) 15 (+2)14 (+2)
Skills Medicine +4, Religion +5
Senses Passive Perception 12
Languages Common, Druidic, Undercommon, Aquan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 200 gp.


Social Check DCs

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